The way alternative tiles is made makes things difficult to work with, especially if we now want to move the flip/transpose stuff to the TileMap. To help users with that, the idea would be to be able to lay alternative tiles anywhere on a grid, so that people would organize it however...
I mapped the shortcut to CTRL + Q and I have been quite comfortable with it, and I look forward to do something similar in future IDEs I'm going to use. That's to say, that shortcuts can be highly personal. They vary as a result of personal taste, coding style, habits, past exp...
However, the most important part is its state machine. Every state that the player is capable of being in (ex. Idle, Move, Jump, etc) is represented by a node underneath theStateMachinenode. Player controls, motion and animation all change with its current state. We’re not going to disc...
center_window(): Center the window on the screen. move_window_to_foreground(): Move the window to the foreground. StreamPeerTCP method set_no_delay() to enable the TCP_NODELAY option. EditorPlugin method remove_control_from_container(). Ability to set Godot windows as "always on top". ...
center_window(): Center the window on the screen. move_window_to_foreground(): Move the window to the foreground. StreamPeerTCP method set_no_delay() to enable the TCP_NODELAY option. EditorPlugin method remove_control_from_container(). Ability to set Godot windows as "always on top". ...
Fix paste value emptying an array on some right click location (GH-80977). Move the new RegEx icons into their respective module (GH-80998). FileSystemDock: Don't update current path on rename when file list has focus (GH-81007). Improve warnings when running scripts in the editor (GH-...
Move default theme files to scene/theme (GH-81065). Only allow finite numbers in Range.value (GH-81076). Fix SpinBox not clearing text on improper input (GH-81094). TextServer: Fix SVG emoji placement (GH-81103). Fix a crash when plugin tries to call make_mesh_previews on enable (GH...
center_window(): Center the window on the screen. move_window_to_foreground(): Move the window to the foreground. StreamPeerTCP method set_no_delay() to enable the TCP_NODELAY option. EditorPlugin method remove_control_from_container(). Ability to set Godot windows as "always on top". ...
The format is based on Keep a Changelog.4.1 - 2023-07-06See the release announcement for details.Added2DAdd "Center View" button to 2D editor (GH-57252). Add proper snapping to tile polygon editor (GH-70488).3DAdd the ability to look-at in model-space (GH-76082). Add move control ...
Joystick (palm up, thumb touches tips of middle and ring fingers, then move side to side or forward and back. Circles will appear to illustate the extent of the area for the joystick's motion. AX and BY buttons (same as joystick, but move up or down beyond the discs) These are reve...