在本地数据管理器中增加方法 public LoginHistory[] GetLoginHistories() => _currentData.LoginHistory.OrderByDescending(x => x.LoginTime).ToArray(); public void Logout() { _currentData.LoginHistory .Where(x => x != null && !string.IsNullOrEmpty(x.Account)) .OrderByDescending(x => x.Logi...
Returns the element at the given index in the array. This is the same as using the [] operator (array[index]). However, if I use [] with an array and access an out of bounds position, I get a debugger error. If I do it with get, the game crashes: [1].get(3)#this crashes ...
private void TabButtonsPressed(int index) { tabIndex = index; CheckIndex(tabIndex); Dictionary<int, string> urlMap = new() { { 0, "https://www.baidu.com"}, { 1, "https://www.sina.com"}, { 2, "https://www.qq.com"} }; if (urlMap.TryGetValue(index, out string url)) { ...
() index_buffer = RID() index_array = RID() frame_buffer = RID() pipeline = RID() func _init() -> void: #设置在渲染线程调用_init_rt方法 RenderingServer.call_on_render_thread(_init_rt) func _init_rt() -> void: #渲染线程初始化资源 rd = RenderingServer.get_rendering_device() ...
add_point(point_index, Vector3(point.x, point.y, 0.0)) //3连通节点 for point in points_array: var point_index = calculate_point_index(point) var points_relative = PoolVector2Array([ point + Vector2.RIGHT, point + Vector2.LEFT, point + Vector2.DOWN, point + Vector2.UP, ]) ...
Create an exported array in a GDScript class: @exportvarmy_array:Array[int]=[] Then, attach it to a node in the editor. Select the node and expand the array, and observe the slider on the "Size:" field. Try to drag it, and notice that the array size becomesverylarge. ...
Godot:根据输入读取JSON文件并输出为Textbox然后你会得到Arrays的Array,其中嵌套的Array的每个元素都是一...
point_ids():varcellPosition=Vector2i(astar_node.get_point_position(id))varrelativeCells:Array[Vector2i]=[cellPosition+Vector2i.RIGHT,cellPosition+Vector2i.LEFT,cellPosition+Vector2i.DOWN,cellPosition+Vector2i.UP,]forrelativeCell in relativeCells:varrelativeCellIndex=calculate_point_index(relative...
使用VsCode编译Unity时,新建Unity工程出错 本文基于Unity2019.3.2f1版本,VsCode1.44.2版 今天我久违的打开Unity新建一个工程时发现Unity居然报错了。 IndexOutOfRangeException: Index was outside the bounds of the array. VSCodeEditor.ProjectGeneration.b... ...
button_index_in_column= -1; bool rtl = ; } cache; int _get_titlebutton_height() const; Size2 _get_cell_icon_size(constTreeItem::Cell &p_cell) const; void _scroll_movedfloat p_value); HScrollBar *h_scroll= nullptr; VScroll *v_scroll = nullptr; bool h_...