在本地数据管理器中增加方法 public LoginHistory[] GetLoginHistories() => _currentData.LoginHistory.OrderByDescending(x => x.LoginTime).ToArray(); public void Logout() { _currentData.LoginHistory .Where(x => x != null &&
private void TabButtonsPressed(int index) { tabIndex = index; CheckIndex(tabIndex); Dictionary<int, string> urlMap = new() { { 0, "https://www.baidu.com"}, { 1, "https://www.sina.com"}, { 2, "https://www.qq.com"} }; if (urlMap.TryGetValue(index, out string url)) { ...
extends Node2D @onready var path_node = $"../Path2D" var points = PackedVector2Array() func _ready() -> void: var curve = path_node.curve for idx in curve.get_point_count(): var point_poisition = path_node.to_global(curve.get_point_position(idx)) points.append(point_poisition...
position.x,map_size.end.x): var point = Vector2(x, y) if point in obstacle_list: continue points_array.append(point) var point_index = calculate_point_index(point) astar_node.add_point(point_index, Vector3(point.x, point.y, 0.0)) //3连通节点 for point in points_array: var poi...
Godot:根据输入读取JSON文件并输出为Textbox然后你会得到Arrays的Array,其中嵌套的Array的每个元素都是一...
var end_index = 0var start_page = 0var end_page = 0设置显示范围内的数据下标范围,来支持跨页显示var page_height:Array[float] = []记录每页的高度用来计算当前item在content的位置var item_to_index = {} key是数据index value是item 用于缓存当前显示的itemvar item_to_remove = [] 用于缓存多余的...
point_ids():varcellPosition=Vector2i(astar_node.get_point_position(id))varrelativeCells:Array[Vector2i]=[cellPosition+Vector2i.RIGHT,cellPosition+Vector2i.LEFT,cellPosition+Vector2i.DOWN,cellPosition+Vector2i.UP,]forrelativeCell in relativeCells:varrelativeCellIndex=calculate_point_index(relative...
Issue: The Array::get(int p_idx) function in Godot calls operator[](p_idx), which does not perform bounds checking, leading to a crash when accessing an out-of-bounds index. Solution: Add ERR_FAIL_...
188 + static func get_mod_dir(path: String) -> String: 189 + var initial = ModLoaderStore.UNPACKED_DIR 190 + var ending = "/" 191 + var start_index: int = path.find(initial) 192 + if start_index == -1: 193 + ModLoaderLog.error("Initial string not found.", LOG_NAME...
Arrayget_signal_list( ) const boolhas_user_signal( String signal ) const boolis_blocking_signals( ) const boolis_connected( String signal, Object target, String method ) const voidset_block_signals( bool enable ) (转发自:原日志地址) ...