Correctly handle Object * arguments that were encoded as nullptr by @dsnopek in #1405 Allow forwarding from ClassDB to ClassDBSingleton to support enumerations by @dsnopek in #1445 Add scalar versions of Vector* min/max/clamp/snap(ped) by @AThousandShips in #1437 [Core] Add LocalVector:...
EncodedObjectAsID.xml Engine.xml EngineDebugger.xml EngineProfiler.xml Environment.xml Expression.xml FileAccess.xml FileDialog.xml FileSystemDock.xml FlowContainer.xml FogMaterial.xml FogVolume.xml Font.xml FontFile.xml FontVariation.xml FramebufferCacheRD.xml GDExtension.xml GDExtensionManager....
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Support for Base64 encoded map. Support for layer compression, bothzlibandgzipare supported. Object templates. Orthogonal, isometric, staggered, and hexagonal maps. Import visibility and opacity from layers. Import collision/occluder/navigation shapes (based on Tiled object type). ...
so the fact that we are passing godot a latin1 encoded string, and that godot will treat it as a latin1 encoded string, that is what makes the call safe (in addition to the pointer validity and length). my safety comment may not express that as clearly, the previous paragraph is left...
Encodes aVariantat the index ofbyte_offsetbytes. A sufficient space must be allocated, depending on the encoded variant's size. Ifallow_objectsisfalse,Object-derived values are not permitted and will instead be serialized as ID-only. Stringget_string_from_ascii() const ...
Mono: Support for using Rider as an external editor. Mono: Support for attaching external profilers like dotTrace using the MONO_ENV_OPTIONS environment variable. Mono: New DynamicGodotObject class to access dynamic properties from scripts written in GDScript. Mono: Support for resource type hints ...
EncodedObjectAsID.xml Engine.xml EngineDebugger.xml EngineProfiler.xml Environment.xml Expression.xml FileAccess.xml FileDialog.xml FileSystemDock.xml FlowContainer.xml FogMaterial.xml FogVolume.xml Font.xml FontFile.xml FontVariation.xml FramebufferCacheRD.xml GDExtension.xml GDExtensionMa...
EncodedObjectAsID.xml Engine.xml EngineDebugger.xml EngineProfiler.xml Environment.xml Expression.xml FileAccess.xml FileDialog.xml FileSystemDock.xml FlowContainer.xml FogMaterial.xml FogVolume.xml Font.xml FontFile.xml FontVariation.xml FramebufferCacheRD.xml GDExtension.xml GDExtensionManag...
EncodedObjectAsID.xml Engine.xml EngineDebugger.xml Environment.xml Expression.xml File.xml FileDialog.xml FileSystemDock.xml FogMaterial.xml FogVolume.xml Font.xml FontData.xml GPUParticles2D.xml GPUParticles3D.xml GPUParticlesAttractor3D.xml GPUParticlesAttractorBox.xml GPUParticlesAttractorSph...