vertex) # 清除原数据 array_mesh.clear_surfaces() # 将修改过的顶点数据写入 d...
设置选项卡可以看作是对TileSetAtlasSource的基础设置,这里可以指定TileSetAtlasSource的ID、名称、纹理、边距、图块间距、纹理区域大小和是否使用纹理内边。 上图所示的六边形Tileset中,尽管TileSize设置为32*32。但TileSetAtlasSource的纹理区域大小则设置为32*48,才能保证其在游戏中可以正常显示: 类似例子在Tilemap使...
usingGodot;usingliu102401.Utils;usingNewtonsoft.Json;usingNewtonsoft.Json.Linq;usingNUnit.Framework;usingNUnit.Framework.Interfaces;usingNUnit.Framework.Internal;usingPeaky.Coroutines;usingSystem;usingSystem.Collections;usingSystem.Collections.Generic;usingSystem.IO;usingSystem.Linq;usingSystem.Reflection;usingSy...
//首先将上节的界面中节点准备,在_Ready方法中获取节点 private int tabIndex = 0; [Export] private Vector2 _windowSize; private HBoxContainer hboxContainer; [Export] private TextureButton[] tabButtons; private TextureButton leftBtn; private TextureButton rightBtn; [Export] private TextureRect[] textur...
Ineditor/editor_properties_array_dict.cppat line 449, we can see that its maximum value is indeedINT32_MAX: size_slider->set_max(INT32_MAX); This number is so large that even with the slider justbarelymoved off to the right, the array is being given over 5,000,000 elements. There ...
()varpots=star(0,5,rect.size.y/2.0,rect.size.y/3.0,rect.get_center())# 绘制背景iftexture:varrot=deg_to_rad(texture_rotation_degree)varimage_rect=Rect2(texture_position,texture.get_size()*texture_scale)varr:Vector2=rect.size/image_rect.size # 比例varuvs:PackedVector2Arrayforpotinpots:...
You can now choose whether to include ImGui directly in each export preset. There's also now a way to conditionally disable ImGui code in GDScript. See the wiki pageExportfor details. GDScript: fix const float array parameters This fixes the GDScript bindings forPlotLinesandPlotHistogram...
IntArray 整形数组,只能包含整数。 FloatArray 浮点型数组,只能包含浮点数。 StringArray 字符串型数组,只能包含字符串。 Vector2Array Vector2型数组,只能包含2D矢量。 Vector3Array Vector3型数组,只能包含3D矢量。 ColorArray Color型数组,只能包含颜色。
result) == TYPE_ARRAY: print(p.result[0]) # prints 'hello' else: print("unexpected results") 读取json数据 假如我们有如下数据,并转为JSON。 PS:这里推荐国人制作的excel转lua json等的一个强大工具 https://github.com/zhangqi-ulua/XlsxToLua func load_data(path:String): var load_data = File...
# Set UserName and HTTPToken foriinrange(FirstArgumentsArray.size()): ifFirstArgumentsArray[i].begins_with("--WebApplicationURL"): varAllKeyParts = FirstArgumentsArray[i].split('=',true, 1) WebApplicationURL = AllKeyParts[1] ifFirstArgumentsArray[i].begins_with("--UserName"): ...