Improve documentation on Android package unique name (GH-88024). Document initial position project settings not affecting run from editor (GH-88040). Document using RichTextLabel's meta_clicked to handle clickable URLs (GH-88255). Clarify that LightmapGI is not supported in compatibility renderer ...
Android: Properly validate godot_project_name_string for Android special chars (GH-54255). HTML5: Fix bug in AudioWorklet when reading output buffer (GH-52696). HTML5: Release pressed events when the window is blurred on HTML5 platform (GH-52973). Linux: Fix input events random delay on ...
4.1 doesn't support Android for C# exports. Sorry, it's actually 4.2 dev 4 akien-mgachanged the titleOn version 4.1dev4, the C# version exports the apk and fails4.2-dev4 C# export to Android generates the APK fine, but fails finding .NET assemblies for arm64 at runtimeSep 18, 2023 ...
Improve documentation on Android package unique name (GH-88024). Document initial position project settings not affecting run from editor (GH-88040). Document using RichTextLabel's meta_clicked to handle clickable URLs (GH-88255). Fix type-o in OpenXRAPIExtension docs for is_environment_blend_mo...
Improve documentation on Android package unique name (GH-88024). Document initial position project settings not affecting run from editor (GH-88040). Document using RichTextLabel's meta_clicked to handle clickable URLs (GH-88255). Fix type-o in OpenXRAPIExtension docs for is_environment_blend_mo...
PackageName:org.godotengine.godotxrtoolsdemo type:null 2023-11-30 11:50:49.597 7405-22900 ViewRootImpl org.godotengine.godotxrtoolsdemo I windowFocusChanged true,org.godotengine.godotxrtoolsdemo/com.godot.game.GodotApp,android.view.ViewRootImpl$W.windowFocusChanged:8670 android.view.IWindow$Stub...
bool test_string_is_forty_two(const String &p_str) const; String test_string_resize(String p_original) const; int test_vector_ops() const; int test_vector_init_list() const; 4 changes: 2 additions & 2 deletions 4 tools/android.py Original file line numberDiff line numberDiff line ch...
Why download mono 7 times? In android, javascript, mono, osx, ubuntu 32/64, and windows? It wastes hours building and especially when testing the docker scripts. Why not just leave it in the godot-mono docker and inherit it into the others, or download it to the /files/ mount?
The UPNP class can't find the gateway, not sure what is going on. Note that this NPM package package on a node server can successfully do port-forwarding on the Xiaomi router (more info bellow). Here is the output produced by the bellow repro project: device[0]: - igd_our_addr: -...
// std::is_invocable_r_v<bool, typename T::is_null> && \ // std::is_invocable_r_v<void, typename T::unref> && \ // std::is_invocable_r_v<void, typename T::instantiate> && \ // std::is_base_of_v<godot::RefCounted, decltype(*(T().ptr()))> // template <typename T...