glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);#elifdefined(__APPLE__)//GL 3.2 + GLSL 150constchar* glsl_version ="#version 150"; glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR,3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR,2); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE...
case GLFW_CLIENT_API: return window->context.client; case GLFW_CONTEXT_CREATION_API: @@ -732,6 +734,52 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib) return 0; } GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value) { _GLFWwindow* window = ...
我在Windows上使用openFrameworks,它使用GLFW和GLEW,并且我在不同的GPU品牌上的扩展可用性方面有问题。glfwWindowHint(GLFW_CLIENT_API, GLFW 浏览19提问于2021-05-23得票数 1 2回答 无图形API的便携式实时渲染窗口 、、、 我不使用DirectX、Vulkan或OpenGL,我自己正在编写整个渲染过程作为练习。目前,呈现的结果被保...
glfwInit()){LOG_FATAL(__FUNCTION__,"failed to initialize GLFW");return;}m_width=create_info.width;m_height=create_info.height;glfwWindowHint(GLFW_CLIENT_API,GLFW_NO_API);m_window=glfwCreateWindow(create_info.width,create
glfw.window_hint(WindowHint::ClientApi(ClientApiHint::NoApi)); before creating the window. If using this however you cannot use certain built-in functions, such aswindow.swap_buffers(),window.make_current(), andglfw.set_swap_interval(), but these should have equivalents provided by the grap...
Renamed ApiUnavailable to APIUnavailable. Renamed ClientApi to ClientAPI. Renamed OpenglForwardCompatible to OpenGLForwardCompatible. Renamed OpenglDebugContext to OpenGLDebugContext. Renamed OpenglProfile to OpenGLProfile. Renamed SrgbCapable to SRGBCapable. Renamed OpenglApi to OpenGLAPI. Renamed OpenglEsAp...
问使用glfw、opengl时ImGui存在的问题EN环境配置教程-> https://blog.csdn.net/jiuzaizuotian2014/...
void CMFCGlfwTestView::OnGlfwsimple() { // TODO: 在此添加命令处理程序代码 handle = StartNewProcess(_T("..\\Debug\\simple.exe"), NULL); // 获取客户区位置 GetClientRect(&rect); // 更改窗口的位置和尺寸,此处填满父窗口 ::MoveWindow(apphwnd, rect.left, rect.top, rect.Width(), rect...
1 一个API要定义一个xml接口描述 2 数据封装非常复杂,非常不利于以后接口的扩展 为了克服上面的缺点,提高可扩展性和效率,可以这样做: 如果一个应用分为client,server两端的话,要高效率的实现client/server之间 的通信,可以采用如下方式: 改进一:定义一个通用的API xml 接口描述 ...
Long story short: I spent 3 days debugging a crash in the NVIDIA driver on vkQueuePresentKHR because I forgot to add glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);. Using Vulkan and OpenGL / OpenGL ES on the same window isn't defined AFAI...