EN在Linux中为GLFW窗口创建Vulkan曲面时,我遇到了问题。显然,您需要创建一个没有客户端API的窗口。但...
@@ -3167,7 +3174,7 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value); * * @remark @macos On OS X 10.10 and later the window frame will not be rendered * at full resolution on Retina displays unless the * [GLFW_COCOA_RETINA_FRAMEBUFFER](@ref GLFW_COCOA_RETINA_FRAM...
NameDefault valueSupported values#GLFW_RESIZABLE#GLFW_TRUE#GLFW_TRUE or #GLFW_FALSE#GLFW_VISIBLE#GLFW_TRUE#GLFW_TRUE or #GLFW_FALSE#GLFW_DECORATED#GLFW_TRUE#GLFW_TRUE or #GLFW_FALSE#GLFW_FOCUSED#GLFW_TRUE#GLFW_TRUE or #GLFW_FALSE#GLFW_AUTO_ICONIFY#GLFW_TRUE#GLFW_TRUE or #GLFW_FALSE#GLFW_...
I'm implementing some GUI code for my project, and the core issue here is that GLFW does not provide a way to make floating windows for some kinds of pop-ups and message boxes. GLFW_FLOATING does not make the window floating with all x11...
Thank you all for working on this library! I wanted to enable MSAA in off-screen rendering and added glfwWindowHint(GLFW_SAMPLES, 4) to the window hints in the example offscreen.c. However, the resulting image is blank. If I remove glfwW...