GL_UNSIGNED_BYTE是OpenGL中的一个枚举值,用于指定像素数据的数据类型。它表示无符号字节类型,即每个像素的颜色值由一个无符号字节表示。 glTexImage2D是OpenGL中的一个函数,用于指定二维纹理图像的像素数据。它的作用是将像素数据传递给OpenGL,并将其存储为纹理对象的一部分。 当使用GL_UNSIGNED_BYTE作为glTexImage2D...
# 需要導入模塊: from OpenGL import GL [as 別名]# 或者: from OpenGL.GL importGL_UNSIGNED_BYTE[as 別名]defdrawFaceVertices(self, buf):if0== len(buf):returnstride = elementByteLength GL.glVertexPointer(3, GL.GL_FLOAT, stride, (buf.ravel())) GL.glTexCoordPointer(2, GL.GL_FLOAT, stride...
[Android.Runtime.Register("GL_UNSIGNED_BYTE")] [System.Obsolete("Use 'Javax.Microedition.Khronos.Opengles.IGL10.GlUnsignedByte'. This class will be removed in a future release.")] public const int GlUnsignedByte = 5121; 字段值 Value = 5121 Int32 属性 RegisterAttribute ObsoleteAttribute ...
GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_LINEAR);intwidth = (int) size.width;intheight = (int) size.height;intformat = GLES20.GL_RGBA;inttype = GLES20.GL_UNSIGNED_BYTE; GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D,0, format, width, height,...
glClear指定清除的buffer 共可设置三个选项GL_COLOR_BUFFER_BIT,GL_DEPTH_BUFFER_BIT和GL ...
GL_UNSIGNED_BYTE The following examples show how to use android.opengl.gles20#GL_UNSIGNED_BYTE . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the ...
IGL10.GlUnsignedByte Field Learn ค้นพบ Product documentation ภาษาการพัฒนา หัวข้อ ลงชื่อเข้าใช้ เวอร์ชัน .NET Android API 34...
glTexSubImage2D(GL_TEXTURE_2D,0,0,0,w,h,GL_RED,GL_UNSIGNED_BYTE,buffer) updates the texture data with the buffer pointer, which contains the Y component of the YUV image. The texture size is w x h, the format is GL_RED (single-channel), and the data type is GL_UNSIGNED_BYTE. ...
[Android.Runtime.Register("GL_UNSIGNED_BYTE")] public const int GlUnsignedByte = 5121; 字段值 Value = 5121 Int32 属性 RegisterAttribute 注解 本页的某些部分是根据 Android 开放源代码项目创建和共享的工作进行的修改,并根据 Creative Commons 2.5 属性许可证中所述的术语使用。 适用于 产品版本 ....
[Android.Runtime.Register("GL_UNSIGNED_BYTE")] public const int GlUnsignedByte = 5121; Valor de campo Value = 5121 Int32 Atributos RegisterAttribute Comentarios Las partes de esta página son modificaciones basadas en el trabajo creado y compartido por el proyecto de código abierto de Andr...