第一个参数必须是GL_RENDERBUFFER。第二个参数可以是用于颜色的(GL_RGB,GL_RGBA,etc.),用于深度的(GL_DEPTH_COMPONENT),或者是用于模板的格式(GL_STENCIL_INDEX)。Width和height是渲染缓存图像的像素维度。 width和height必须比GL_MAX_RENDERBUFFER_SIZE小,否则将会产生GL_UNVALID_VALUE错误。 注意在iOS端 glRender...
renderbuffer.gl_renderbuffer()); } 开发者ID:majo33,项目名称:atom,代码行数:9,代码来源:framebuffer.cpp 示例2: set_color_attachment voidFramebuffer::set_color_attachment(unsignedindex, Renderbuffer &renderbuffer) { GL_ERROR_GUARD; assert(index <16);// momentalne je podporovanych len 16 atta...
# 需要导入模块: from OpenGL import GL [as 别名]# 或者: from OpenGL.GL importGL_RENDERBUFFER[as 别名]def_init_framebuffer_object(self):""" returns a Framebuffer Object to support offscreen rendering. http://learnopengl.com/#!Advanced-OpenGL/Framebuffers """fbo = gl.glGenFramebuffers(1) ...
[Android.Runtime.Register("GL_RENDERBUFFER")] public const int GlRenderbuffer = 36161; Field Value Value = 36161 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms...
var GL_RENDERBUFFER_SAMPLES: Int32 { get } See Also Constants var EAGL_MAJOR_VERSION: Int32 var EAGL_MINOR_VERSION: Int32 var GL_ACTIVE_ATTRIBUTES: Int32 var GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: Int32 var GL_ACTIVE_PROGRAM_EXT: Int32 var GL_ACTIVE_TEXTURE: Int32 var GL_ACTIVE_UNIFORM_BLOC...
顺便说一下,renderbuffer对象是在GL_ARB_framebuffer_object扩展中定义的一种新 WebGL以渲染的三维图像作为纹理 ,我们还可以对其做一些额外的处理,比如动态模糊和景深效果。 二、本节知识点:帧缓冲区对象和渲染缓冲区对象 在默认情况下,WebGL在颜色缓冲区中进行绘图,在开启隐藏面消除功能时,还会用到深度缓冲区。
V var GL_ALIASED_POINT_SIZE_RANGE: Int32 V var GL_ALL_SHADER_BITS_EXT: UInt32 V var GL_ALPHA: Int32 V var GL_ALPHA16F_EXT: Int32 V var GL_ALPHA32F_EXT: Int32 V var GL_ALPHA8_EXT: Int32 V var GL_ALPHA_BITS: Int32 V var GL_RENDERBUFFER_INTERNAL_FORMAT: Int32 ...
有了扩展就可以用glRenderbufferStorageMultisample 作为ogles上msaa stay in tile 的解决方案(memoryless) kGL_EXT_multisampled_render_to_texture kGL_IMG_multisampled_render_to_texture kGL_APPLE_framebuffer_multisample(apple现在用metal kGL_NV_framebuffer_multisample kGL_NV_framebuffer_blit...
深入瞭解 Javax.Microedition.Khronos.Opengles 命名空間中的 Javax.Microedition.Khronos.Opengles.GL11ExtensionPack.GlRenderbufferGreenSizeOes。
[Android.Runtime.Register("GL_RENDERBUFFER_GREEN_SIZE")] public const int GlRenderbufferGreenSize = 36177; Field Value Value = 36177 Int32 Attributes RegisterAttribute Remarks Portions of this page are modifications based on work created and shared by the Android Open Source Project and used...