MAX_VERTEX_UNIFORM_COMPONENTS GLenum 是 SAMPLER_3D GLenum 是 SAMPLER_2D_SHADOW GLenum 是 FRAGMENT_SHADER_DERIVATIVE_HINT GLenum 是 PIXEL_PACK_BUFFER GLenum 是 PIXEL_UNPACK_BUFFER GLenum 是 PIXEL_PACK_BUFFER_BINDING GLenum 是 PIXEL_UNPACK_BUFFER_BINDING GLenum 是 FLOAT_MAT2x3 GLenum 是 FLOA...
MSAA samples 16 Machine model name Machine model version GL_VENDOR Intel GL_RENDERER Intel(R) UHD Graphics 630 GL_VERSION 4.5.0 - Build 25.20.100.6577 GL_EXTENSIONS GL_3DFX_texture_compression_FXT1 GL_AMD_depth_clamp_separate GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_ind...
DetachShader 停用 DisableVertexAttribArray DrawArrays DrawArraysInstanced DrawBuffers DrawElements DrawElementsInstanced DrawRangeElements 啟用 EnableVertexAttribArray EndQuery EndTransformFeedback FenceSync [完成] Flush FlushMappedBufferRange FramebufferRenderbuffer FramebufferTexture2D FramebufferTextureLayer Front...
The geographic position is usually expressed in map units and a custom vertex shader will generally need to transform it to normalized device coordinates. Offset vector (xOffset, yOffset) This is an offset that is generally expressed in units other than the view's ones, and drives the ...
Description Hanging at "Entering Lobby..." To Reproduce Steps to reproduce the behavior: Go to a room See "Entering Lobby..." Expected behavior Enter the room. Screenshots N/A Hardware Device: Laptop (HP Pavilion dv6t-7000) OS: Ubuntu 16...
直到2000年DirectX8的发布才使DirectX在游戏领域完全确立了自己的优势 —— 支持革命性的programmable GPU rendering pipeline来代替原有的fixed function pipeline,引入了Vertex Shader和Pixel Shader。而OpenGL的核心正式支持programmable rendering pipeline已经是四年之后OpenGL2.0发布的时候了。想想这中间会有多少游戏公司/...
GL_TEXTURE_1D, GL_TEXTURE_3D and GL_TEXTURE_RECTANGLE_ARB are not yet supported in shaders (they are supported in fixed pipeline functions), and texture 3D are just a single 2D layer for now. Program that link only a GL_FRAGMENT or GL_VERTEX shader are not supported yet. ...
Fix FILTER_SIZE hook in PathLayer vertex shader (#5023) Bump dependencies (#5026) Fix heatmap debounce (#5025)deck.gl v8.3 Prereleasesdeck.gl [8.3.0-beta.2] - Oct 8 2020Fix IconLayer handling of dataDiff (#4990) [arcgis] Fix rendering in the latest esri release (#4994) Change Imag...
NSOpenGLLayer NSOpenGLPixelBuffer NSOpenGLPixelFormat NSOpenGLPixelFormatAttribute NSOpenGLProfile NSOpenGLView NSOpenPanel NSOpenSaveCompare NSOpenSaveExpandingEventArgs NSOpenSaveFilename NSOpenSaveFilenameConfirmation NSOpenSaveFilenameEventArgs NSOpenSavePanelDelegate NSOpenSavePanelDelegate_Extensions NSOpenSave...
开发者ID:amhagan,项目名称:ogl-samples,代码行数:34,代码来源:gl-500-fbo-multisample-position-amd.cpp 示例15: glScissor ▲点赞 1▼ CachedTexture * DepthBuffer::resolveDepthBufferTexture(FrameBuffer * _pBuffer) {#ifdefGL_MULTISAMPLING_SUPPORTif(config.video.multisampling ==0)returnm_pDepthBuffer...