val=an_array[index]; an_array[index]=val; // 非写入时复制操作(non-copy-on-write): an_array[@index]=val;// 等同于 array_set(an_array, index, val) // ds_map: val=a_map[?key];// 等同于 val = ds_map_find_value(a_map, key) a_map[?key]=val;// 等同于 ds_map_set(a_...
7、Malformed array reference [val] 这意味着你试图以不正确的方式引用一个数组,[val]将显示引用。 This means you have tried to reference an array in an incorrect way, and [val] will show the reference. 8、Unexpected binary operator [val] 当你在一个不应该被使用的地方使用其中一个位操作符时,...
// 正常 array 操作:val=an_array[index];an_array[index]=val;// 非写入时复制操作(non-copy-on-write):an_array[@index]=val;// 等同于 array_set(an_array, index, val)// ds_map:val=a_map[?key];// 等同于 val = ds_map_find_value(a_map, key)a_map[?key]=val;// 等同于 ds_...
(I basically handle cutscenes by having an array of scripts to execute, and I initialize everything which has an invalid value to a special NONE constant - I've tried switching over to using undefined instead when it came around but I had to drop that because of actual errors with invalid...
8.2.3 和Array互相转换 // Array 转 Set let mySet = new Set(["value1", "value2", "value3"]); // 用...操作符,将 Set 转 Array let myArray = [...mySet]; // String 转 Set let mySet = new Set('hello'); // Set(4) {"h", "e", "l", "o"} ...
// Draw Event shader_set(shdrColorOverlay); shader_set_uniform_f_array(_uniColor, _color); draw_self(); shader_reset(); It's the same code as before, but before we draw anything, we need to pass all the uniforms values to the shader. In this case, we are passing the color as ...
in the array where it is stored. These don't match because it is possible to have multiple inputs in the same frame. The_inputarray stores the state of each key. We are using an array to make the next section easier to code and make adding new key events straightforward. The other ...
Below is a common example of the code placed in the Creation code of a room. // ... other code from your project ...ga_setEnabledInfoLog(true);ga_setEnabledVerboseLog(true);ga_configureBuild("0.10");{ var array = ga_array("gems", "gold"); ga_configureAvailableResourceCurrencies(arr...
But it’s also possible that the user may find the file and manually edit it, make a mistake, and thereby introduce errors. So check each value in the configuration ds_map, and verify that it is valid by checking to see if the key was found in the configuration file, that its value...
Like, it misses some constructors as it claims I'm trying to extend a constructor that doesn't exist (the code still runs though), or a "@return {Any}" not being understood, or complaining of a type mismatch when comparing structs stored in an array to a struct, or claiming that a...