問題: パーツを反転加工する場合、穴から2番目のセットアップを示すことが一般的です。 Fusion 360では、WCSを穴に位置合わせする必要があります。 解決策: WCSを位置合わせするには: リボンの[セットアップ] > [新規セットアップ]をクリックします。 [設定]ダイア...
Fusion 360でSTLモデルの重心を計算できません。 解決策: メッシュボディの重心を計算するには、ソリッドボディに変換します。次の記事の手順に従います。「Fusion 360 でメッシュをソリッド BRep に変換する方法」。ソリッド ボディに変換した後は...
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Your class project is to design a simple 3d object of your choice! This can be a functional object, an art object, or anything you want! Materials: Use Fusion 360 and its functions and features as learned in this course. I recommend: 2D Sketch Extrusion Revolve Holes Cutouts Getting Sta...
If you are new to Fusion 360, you can find out more about the software here:https://www.autodesk.com/products/fusion-360/learn-support Step 2- Open the Object you wish to Export Click the“Show Data Panel”icon in the upper-left corner of the screen to open the Data Panel. ...
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Free Orbit-Revolves the object 360 degrees around the center point of the object. Freeform Selection-(keyboard shortcut “2”) Define a freeform border by mouse down drag. Selection from left to right will select any target within the boundary. Selection from right to left will select any ...
1.) Open Fusion 360 on a Mac with 2 monitors. I'm using two 27" Apple Cinema Displays. 2.) Open a new project or an existing project, and make sure the Browser (where your models and other nodes show up on the left side of the workspace) is displayed. 3.) ...
My decade of work in water and airfoil optimisation is now a Fusion 360 Add-in. To begin with, I'm supporting: Wings (lifting foils) and Struts
centroid Returns a point at the centroid (aka, geometric center) of the face. edges Returns the BRepEdges used by this face entityToken Returns a token for the BRepFace object. This can be saved and used at a later time with the Design.findEntityByToken method to get back the same face...