If you opt to set shared.impound.static as false, selecting a vehicle from this list will cause it to spawn at the location where you executed /v buy, rather than the general location of the vehicle impound (the vector4 defined at shared.impound.location). /v stats (alias: /vs) This...
start spawnmanager Copy License Key Add your FiveM license key if required. sv_licenseKey "YOUR_LICENSE_KEY" Copy **7. Gamemode Configuration:** Copy Set the default game mode and its associated map. ```plaintext Copy gamemode "freeroam" Copy mapmanager "gta5" Copy Custom Settings You mig...
If you opt to set shared.impound.static as false, selecting a vehicle from this list will cause it to spawn at the location where you executed /v buy, rather than the general location of the vehicle impound (the vector4 defined at shared.impound.location). /impound This command is ...
By default, the main prop will share it's coordinates with the particle effect, so just put 0.0 for the particle effects and you will be good to go. If no prop is used in the animation or you require the particle effect to be in a different location, usePtfxNoProp = true, and 0.0...
void* location = nullptr; if (xbr::IsGameBuildOrGreater<3258>()) { location = hook::get_pattern<uint32_t>("44 8A 15 ? ? ? ? C1 E8", 3); } else { location = hook::get_pattern<uint32_t>("44 8A 15 ? ? ? ? C1 E8 13 A8 01 74 0E", 3); } hook::put<int32_t>(...
By default, the main prop will share it's coordinates with the particle effect, so just put 0.0 for the particle effects and you will be good to go. If no prop is used in the animation or you require the particle effect to be in a different location, use PtfxNoProp = true, and 0....
Using Menyoo, spawn down a tennis ball and attach it to a human, by default menyoo will attach it to the SKEL_ROOT bone (stomach), so from that, what we can do is either offset the coordinates, say, up to the human ped's mouth, or change the bone altogether. Once we've got it...
Using Menyoo, spawn down a tennis ball and attach it to human, by default menyoo will attach it to the SKEL_ROOT bone (stomach), so from that, what we can do is is either offset the coordinates, say, up to the human ped's mouth, or change the bone all together. Once we've got...