打开了一个尘封已久的Unity项目,突然发现日志窗口显示这样一句错误: Assets/Scripts/GameManager.cs(207,13): error CS0103: The name `Advertisement' does not exist in the current context 查了资料,是因为Unity的插件没有开启,可以到Services里开启:Windo... u
Should be built-in to Unity a year ago AmanotesTechon previous version 2.5.6 Reviewer was gifted package by publisher. Just select the a scene or any prefab and I can quickly see all the scripts being used, I don't need to read all the code in a legacy project anymore, just the one...
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string[]) Reproducible with: 1.1.27, 1.1.29 (2019.4.30f1,...
UnityEngine.Debug:LogError(Object) RenderHeads.Media.AVProMovieCapture.CaptureBase:Awake() (at Assets/Plugins/RenderHeads/AVProMovieCapture/Runtime/Scripts/Internal/CaptureBase.cs:948) Screenshots If applicable, add screenshots to help explain your problem. Member AndrewRH commented May 22, 2020 ...
UnityEngine.Video.VideoPlayer:set_url(String) VideoPlayer360.VideoPlayerControllerUVP:SetClip(VideoInfo) (at Assets/Nurface/VideoPlayer360/Scripts/VideoPlayerControllerUVP.cs:66) VideoPlayer360.MediaPlayerController:Start() (at Assets/Nurface/VideoPlayer360/Scripts/MediaP...
Practices.Unity version=4.0.0.0 culture=neutral, PublicKeyToken=6d32ff45e0ccc69f Could not load type 'System.Web.PreApplicationStartMethodAttribute Countdown Timer in wpf Create a Command in a UserControl Create a custom contorl like DataGrid in WPF Create a simple wpf trigger on one object ...
find ./Assets -regex ".*\.[aj]ar" ./Assets/GoogleARCore/SDK/Plugins/arcore_client.aar ./Assets/GoogleARCore/SDK/Plugins/google_ar_optional.aar ./Assets/GoogleARCore/SDK/Plugins/google_ar_required.aar ./Assets/GoogleARCore/SDK/Plugins/unityandroidpermissions.aar ./Assets/GoogleARCore/SDK/Plugin...
It would be great if I could just put everything under the main camera object, but there's scripts that require an object to be at root level, so it's not a complete solution. So, you've hit the nail on the head. The solutions offered by the MRTK don't suffice ...
Unity view is quite efficient when you want to run something side-by-side, while full screen or windowed modes are good for when you need a focus or are just testing out something. [1] http://www.vmware.com/products/fusion/(3) VMWare Fusion is great! I can share my VMs with VMWare...
Actually, I was mistaken, I didn't install this via Homebrew, so I updated my issue. I'm not 100% sure but I think I installed it via the Unity installer, so it might be Mono if it provides a dotnet command. However, the command is actually found in VSCode's terminal, and the ...