First, here's a brief cheat sheet listing necessary steps to take based on what your goal is in modding the map. The specifics of each file will be handled in more detail below, so don't worry if you don't understand everything right away. You also don't have to do all these ...
PEACE_TERMS_PROVINCE_STRATEGY_THRESHOLD 1 如果省里至少有这个战略重点,AI在和平条约中更重视它。 PEACE_TERMS_RETURN_PROVINCE_STRATEGY_MULT 0.5 如果我们对一个省有战略上的优先权,AI想把它释放给另一个国家的愿望会乘以这个数额 PEACE_TERMS_EMPEROR_RELEASE_PRINCE 50.0 AI在和平条约中选择释放诸侯的权重修正...
Force Migration: Added a new casus belli that lets you force a migratory neighbor to move to another province. Concede Colonial Area: Added a new peace option available when you have a Colonial Nation to take all provinces owned by the enemy in that region. ...
Force Migration: Added a new casus belli that lets you force a migratory neighbor to move to another province. Concede Colonial Area: Added a new peace option available when you have a Colonial Nation to take all provinces owned by the enemy in that region. Advanced Change Culture: Allows yo...
AI can now cheat on maintenance for border and capital forts (there is a define to disable this) and won't mothball these. Fixed problem with AI not hiring advisors. HRE AI should no longer demand Unlawful Territory multiple times for the same province. Ideas Slightly tweaked AI NI picks ...