#if ENABLE_IL2CPP return (obj, value) => { fieldInfo.SetValue(obj, value); }; #else var sourceType = fieldInfo.DeclaringType; @@ -602,7 +602,7 @@ private Action GetFieldSetter() private Func GetGetter() { #if UNITY_IOS #if ENABLE_IL2CPP PropertyInfo propertyInfo = _memberInfo...
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