Fall damage 5eis one of those rules that’s easy to misplace in the middle of a Dungeons and Dragons game. A beloved party member is split seconds away from plummeting to their doom, but no one can remember the life-or-death damage calculation – what’s a DM to do? We’ll save yo...
which allows you to add items to a list. Here you fill in all the details of your weapon or spell – for example, the damage calculation – so Roll20 can automatically do the math any time you click on that item.
This module allows for automatic damage calculation and application, immediate AC hit/miss check, NPC saving throws, auto-prompt PCs to roll saves (in combination with Let Me Roll That For You), apply Active Effects to targets (including conditions), and more. This module, along with Combat ...
Immunities:It takes a +1 or better magical weapon to be able to damage a demipower or lesser power, a +2 or better magical weapon to be able to damage an intermediate power, and a +3 or better magical weapon to be able to damage a greater power. All powers are immune to any sort...
Upon first assuming a snake form and upon returning to their original forms, the casters heal 1d6x10% of all damage they have suffered (round fractions down). (Priests are not healed every time they assume a new snake form, only the first time.) ...
Damage victim Grapple check for unarmed strike Draw up to light weapon Escape Another opposed grapple check 1 check vs each opponent fail 1 fail all Success= move to adjacent space Move Opposed grapple Vs all individually ½ speed +4 if victim pinned ...
It's a wooden sword so it acts like a club. But if you're skilled enough (i.e. high enough Dex) it acts like a +1 finesse weapon that does slashing damage. There’s no way to program it to only work that way if the right person wields it. You would have to make it a...