This module allows for automatic damage calculation and application, immediate AC hit/miss check, NPC saving throws, auto-prompt PCs to roll saves (in combination with Let Me Roll That For You), apply Active Effects to targets (including conditions), and more. This module, along with Combat ...
Casting time:1 Bonus Action Range:Touch Components:V, S Duration:Concentration, up to 1 hour You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. At higher level When you cast this spell using a spell...
Before you make a melee attack with a heavy weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll. If the attack hits, you add +10 to the attack's damage.