DirectX 12 Ultimate は同 API の最新版であり、次世代ゲームの新しいスタンダードです。DirectX 12 Ultimate は、レイ トレーシング、メッシュ シェーダー、可変レート シェーディング、サンプラー フィードバックに対応し、ゲームにまったく新しいレベルのリアリズムをもたらします。GeForce...
DirectX 12 introduces the next version of Direct3D, the graphics API at the heart of DirectX. Direct3D is one of the most critical pieces of a game or game engine, and we’ve redesigned it to be faster and more efficient than ever before. Direct3D 12 enables richer scenes, more objects...
Announcing new DirectX 12 features We’ve come a long way since we launched DirectX 12 with Windows 10 on July 29, 2015. Since then, we’ve heard every bit of feedback and improved the API to enhance stability and offer more versatility. Today, developers using DirectX 12 can build games...
The power savings are coming directly from the efficiency improvements that inherently come with using theDirectX 12 API. Lower level access to the hardware than ever before allows applications to significantly improve their CPU utilization, enabling them to draw extremely complex scenes at a significan...
DirectX12 ..目前版本A卡不能用高清材质DLC,关掉再试。另外把游戏根目录下除了chunk文件夹以外的文件都删了,steam再检查完整性,恢复最纯净的游戏文件。显卡驱动装官网最新的,不要用第三方工具装,而且安装时选
DirectX 12,微软在2014年的GDC上正式发布了新一代的API DirectX 12(DX12)。虽然它并不像前两天外媒声称的翻版AMD Mantle API,但是其具体细节并没有被公布多少。不过,我们还是可以看到DirectX 12里面包含了一些新东西。微软将在Win10系统上正式带来DirectX 12(以下简称DX12
设备是 DirectX 12 API 的主要入口点,可用来访问 API 的内部。这是访问重要数据结构和函数(如管线、着色器 blob、渲染状态、资源屏障等)的关键。 参考:IDXGIDevice4 // 声明句柄ID3D12Device*device;// 创建 DeviceThrowIfFailed(D3D12CreateDevice(adapter,D3D_FEATURE_LEVEL_12_0,IID_PPV_ARGS(&device)));...
Under DirectX 11 a noteworthy part of the CPU’s capacity is spent deciphering API guidelines instead of executing game code. DirectX 12 decreases the API overhead, opening up calculation assets for running match-up code. This implies CPU-constrained games could see more prominent execution, as ...
To directly compare the power savings of DirectX 12 to another API, we also support a mode that locks the frame rate so that the demo does the same amount of work in each API. Toggling from DirectX 11 (on the left half of the power graph) to DirectX 12 (on the right...
The SDK provides a comprehensive set of tools, documentation, and samples to assist developers in leveraging the API's features. Developers can access the DirectX 12 API through various programming languages, including C++, C#, and Visual Basic.Many users wonder, when are we going to see ...