Create a cube in Unity. Click on game object 3d and then I'm going to create a cube. Click on SceneTwo open the scene Create The Sphere in Scene View Select GameObject, click the 3D object and pick the Sphere option. The Sphere object will be displayed in the scen...
private void Update() { // Check if the user is holding down the left mouse button on this frame. if (_inputs.UI.Click.IsPressed()) { } // Check if the user pressed the right mouse button down on this frame. if (_inputs.UI.RightClick.WasPressedThisFrame()) { } /...
RaycastHit hitInfo;if(Physics.Raycast(ray,outhitInfo)){//划出射线,只有在scene视图中才能看到Debug.DrawLine(ray.origin,hitInfo.point); GameObject gameObj=hitInfo.collider.gameObject; Debug.Log("click object name is"+gameObj.name);//当射线碰撞目标为boot类型的物品,执行拾取操作if(gameObj.tag ==...
In Unity, a button interaction is considered a button click, whether it’s completed by clicking with a mouse or tapping a device screen. This will be the first node that you add to your graph. Watch the video or follow the instructions below to add a node to your MeshChanger graph: ...