In this paper, we introduce GS-SLAM that first utilizes 3D Gaussian representation in the Simultaneous Localization and Mapping (SLAM) system. It facilitates a better bal-ance between efficiency and accuracy. Compared to recent SLAM methods employing neural implicit representations, our method utilizes...
We present SGS-SLAM, the first semantic visual SLAM system based on Gaussian Splatting. It incorporates appearance, geometry, and semantic features through multi-channel optimization, addressing the oversmoothing limitations of neural implicit SLAM systems in high-quality rendering, scene understanding, ...
We present SGS-SLAM, the first semantic visual SLAM system based on Gaussian Splatting. It incorporates appearance, geometry, and semantic features through multi-channel optimization, addressing the oversmoothing limitations of neural implicit SLAM systems in high-quality rendering, scene understanding, ...
DROID-Splat Combining dense end-to-end SLAM with dense 3D Gaussian Splatting. SotA results for monocular video by integrating depth of an unknown scale! 🎬 Introduction This is a deep-learning-based dense visual SLAM framework that achieves real-time global optimization of poses and 3D rec...
Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting Vladimir Yugay · Yue Li · Theo Gevers · Martin Oswald Project Page ⚙️ Setting Things Up Clone the repo: git clone https://github.com/VladimirYugay/Gaussian-SLAM Make sure that gcc and g++ paths on your system are...
3DGS SLAM、机器人 GeomGS: LiDAR-Guided Geometry-Aware Gaussian Splatting for Robot Localization VIGS SLAM: IMU-based Large-Scale 3D Gaussian Splatting SLAM VR-Robo: A Real-to-Sim-to-Real Framework for Visual Robot Navigation and Locomotion Advancing Dense Endoscopic Reconstruction with Gaussian ...
英文摘要:3D Gaussian Splatting (3DGS) has achieved excellent rendering quality with fast training and rendering speed. However, its optimization process lacks explicit geometric constraints, leading to suboptimal geometric reconstruction in regions with sparse or no observational input views. In this work...
GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting In this paper, we introduce GS-SLAM that first utilizes 3D Gaussian representation in the Simultaneous Localization and Mapping (SLAM) system. It facilitat... C Yan,D Qu,D Xu,... - IEEE/CVF Conference on Computer Vision & Pattern Rec...
GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting. arXiv 2023, arXiv:2311.11700. [Google Scholar] Yugay, V.; Li, Y.; Gevers, T.; Oswald, M.R. Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting. arXiv 2023, arXiv:2312.10070. [Google Scholar] Matsuki, H.; Murai...
We present SGS-SLAM, the first semantic visual SLAM system based on Gaussian Splatting. It incorporates appearance, geometry, and semantic features through multi-channel optimization, addressing the oversmoothing limitations of neural implicit SLAM systems in high-quality rendering, scene understanding, an...