用Nuget装Agility SDK,这样你就有 D3D_FEATURE_LEVEL_12_2这个枚举定义 在你的exe导出这两个符号: extern "C" { __declspec(dllexport) extern const UINT D3D12SDKVersion = n;}extern "C" { __declspec(dllexport) extern const char* D3D12SDKPath = u8".\\D3D12\\"; } SDKVersion可通过查询Direct...
D3D12_FEATURE_SHADER_MODEL =7, D3D12_FEATURE_D3D12_OPTIONS1 =8, D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT =10, D3D12_FEATURE_ROOT_SIGNATURE =12, D3D12_FEATURE_ARCHITECTURE1 =16, D3D12_FEATURE_D3D12_OPTIONS2 =18, D3D12_FEATURE_SHADER_CACHE =19, D3D12_FEATURE_COMMAND_QUEUE_PRIORITY...
typedefstructD3D12_FEATURE_DATA_FEATURE_LEVELS{UINT NumFeatureLevels;constD3D_FEATURE_LEVEL *pFeatureLevelsRequested; D3D_FEATURE_LEVEL MaxSupportedFeatureLevel; } D3D12_FEATURE_DATA_FEATURE_LEVELS; Members NumFeatureLevels The number offeature levelsin the array atpFeatureLevelsRequested. ...
D3D12_FEATURE_DATA_SHADER_MODEL 结构 D3D12_FENCE_FLAGS 枚举 D3D12_FILL_MODE 枚举 D3D12_FILTER枚举 D3D12_FILTER_REDUCTION_TYPE 枚举 D3D12_FILTER_TYPE 枚举 D3D12_FORMAT_SUPPORT1 枚举 D3D12_FORMAT_SUPPORT2 枚举 D3D12_GET_COARSE_SHADING_RATE_X_AXIS 宏 ...
GUID,表示將查詢長條圖功能的解碼設定檔。 在指定的功能D3D12_FEATURE_VIDEO_DECODE_PROFILES時呼叫ID3D12VideoDevice::CheckFeatureSupport,以取得可用的設定檔 GUID 清單。 Width 來來源資料流的解碼寬度。 Height 來來源資料流的解碼高度。 DecodeFormat
用于控制质量级别的标志,作为D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS枚举常量的按位 OR 组合。 生成的值指定用于确定质量级别的选项。 NumQualityLevels 质量级别数。 备注 请参阅D3D12_FEATURE。 要求 标头d3d12.h 另请参阅 核心结构 D3D12_FEATURE 反馈 ...
D3D12_FEATURE_DATA_SHADER_CACHE 结构 D3D12_FEATURE_DATA_SHADER_MODEL 结构 D3D12_FENCE_FLAGS 枚举 D3D12_FILL_MODE 枚举 D3D12_FILTER枚举 D3D12_FILTER_REDUCTION_TYPE 枚举 D3D12_FILTER_TYPE 枚举 D3D12_FORMAT_SUPPORT1 枚举 D3D12_FORMAT_SUPPORT2 枚举 D3D12_GET_COARSE_SHADING_RATE_X_AXIS 宏 D3D...
D3D12_FEATURE_DATA_SHADER_CACHE 结构 D3D12_FEATURE_DATA_SHADER_MODEL 结构 D3D12_FENCE_FLAGS 枚举 D3D12_FILL_MODE 枚举 D3D12_FILTER枚举 D3D12_FILTER_REDUCTION_TYPE 枚举 D3D12_FILTER_TYPE 枚举 D3D12_FORMAT_SUPPORT1 枚举 D3D12_FORMAT_SUPPORT2 枚举 D3D12_GET_COARSE_SHADING_RATE_X_AXIS 宏 D3D...
D3D12_FEATURE_DATA_SHADER_CACHE 结构 D3D12_FEATURE_DATA_SHADER_MODEL 结构 D3D12_FENCE_FLAGS 枚举 D3D12_FILL_MODE 枚举 D3D12_FILTER枚举 D3D12_FILTER_REDUCTION_TYPE 枚举 D3D12_FILTER_TYPE 枚举 D3D12_FORMAT_SUPPORT1 枚举 D3D12_FORMAT_SUPPORT2 枚举 ...
D3D12.dll!D3D12CreateDeviceImpl(struct IUnknown *,enum D3D_FEATURE_LEVEL,struct _GUID const &,void * *)D3D12.dll!D3D12CreateDevice() Translate Labels Graphics application crash 0 Kudos Reply All forum topics Previous topic Next topic 7 Replies Seungha Novice 04-23-2024 02:...