typedef struct D3D12_FEATURE_DATA_FEATURE_LEVELS { UINT NumFeatureLevels; const D3D_FEATURE_LEVEL *pFeatureLevelsRequested; D3D_FEATURE_LEVEL MaxSupportedFeatureLevel; } D3D12_FEATURE_DATA_FEATURE_LEVELS; MembersNumFeatureLevelsThe number of feature levels in the array at pFeatureLevelsRequested.p...
D3d11on12.h D3d12.h Overview D3D_ROOT_SIGNATURE_VERSION enumeration D3D_SHADER_MODEL enumeration D3D12_AUTO_BREADCRUMB_NODE structure D3D12_AUTO_BREADCRUMB_NODE1 structure D3D12_AUTO_BREADCRUMB_OP enumeration D3D12_AXIS_SHADING_RATE enumeration D3D12_BACKGROUND_PROCESSING_MODE enumeration D3D12_B...
D3D_FEATURE_LEVEL_12_1 Value:(0xc100) Targets features supported by Direct3D 12.1, including shader model 5. D3D_FEATURE_LEVEL_12_2 Value:(0xc200) Targets features supported by Direct3D 12.2, including shader model 6.5. For more information about feature level 12_2, see itsspecification page...
D3D_FEATURE_LEVEL_9_1 值:(0x9100) 面向功能级别9.1 支持的功能,包括着色器模型 2。 D3D_FEATURE_LEVEL_9_2 值:(0x9200) 面向功能级别9.2 支持的功能,包括着色器模型 2。 D3D_FEATURE_LEVEL_9_3 值:(0x9300) 面向功能级别9.3 支持的功能,包括着色器模型 2.0b。
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS Components; UINT BinCount; UINT CounterBitDepth; } D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM; 成員 NodeIndex 針對單一 GPU 作業,請將此設定為零。 如果有多個 GPU 節點,請設定一個位來識別節點, (套用命令佇列的裝置實體配接器) 。 遮罩中的每...
用Nuget装Agility SDK,这样你就有 D3D_FEATURE_LEVEL_12_2这个枚举定义 在你的exe导出这两个符号: extern "C" { __declspec(dllexport) extern const UINT D3D12SDKVersion = n;}extern "C" { __declspec(dllexport) extern const char* D3D12SDKPath = u8".\\D3D12\\"; } SDKVersion可通过查询Direct...
which is a basic requirement of almost all the latest AAA titles. So, if you are seeing the “D3D11 compatible GPU (feature level 11.0 shader model 5.0) is required to run the engine” error message while trying to play Fortnite, it is due to the fault of your GPU. Y...
D3D12_FEATURE_D3D12_OPTIONS_EXPERIMENTAL, &Options,sizeof(Options)));if(Options.WorkGraphsTier == D3D12_WORK_GRAPHS_TIER_NOT_SUPPORTED) {PRINT("Device does not report support for work graphs.");return-1; } Creating a work graph on a device ...
You may receive the error message “A D3D11-compatible GPU (Feature Level 11.0, Shader Model 5.0) is required to run the engine” when attempting to launch or start your favorite game, such as Fortnite, on your Windows 11 or Windows 10 gaming computer. This tutorial is ...
SetBackgroundProcessingMode(D3D12_BACKGROUND_PROCESSING_MODE_ALLOW_INTRUSIVE_MEASUREMENTS,D3D_MEASUREMENTS_ACTION_KEEP_ALL,null,null);// prime the system by rendering some typical content, e.g. a level flythroughSetBackgroundProcessingMode(D3D12_BACKGROUND_PROCESSING_MODE_ALLOWED,D3D12_MEASUREMENTS_ACTI...