PDF downloaden Artikel 24/05/2022 Feedback In dit artikel Syntax Constants Remarks Requirements Specifies a Direct3D 12 video feature or feature set to query about. When you want to query for the level to which an adapter supports a feature, pass one of these values toID3D12VideoDevice::Che...
Defines constants that specify a Direct3D 12 feature or feature set to query about. When you want to query for the level to which an adapter supports a feature, pass one of these values to ID3D12Device::CheckFeatureSupport. Syntax C++ Copy typedef enum D3D12_FEATURE { D3D12_FEATURE_D3D...
提供在指定功能D3D12_FEATURE_VIDEO_ENCODER_PROFILE_LEVEL時呼叫ID3D12VideoDevice::CheckFeatureSupport的數據。 擷取值,指出是否支持視訊編碼的指定配置檔。 語法 C++ typedefstructD3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL{UINT NodeIndex; D3D12_VIDEO_ENCODER_CODEC Codec; D3D12_VID...
D3D_FEATURE_LEVEL_12_1 Value:(0xc100) Targets features supported by Direct3D 12.1, including shader model 5. D3D_FEATURE_LEVEL_12_2 Value:(0xc200) Targets features supported by Direct3D 12.2, including shader model 6.5. For more information about feature level 12_2, see itsspecification page...
D3D_FEATURE_LEVEL_11_0值: (0xb000) 面向Direct3D 11.0 支持的功能,包括着色器模型 5。 D3D_FEATURE_LEVEL_11_1值: (0xb100) 面向Direct3D 11.1 支持的功能,包括着色器模型 5 和逻辑混合操作。 此功能级别需要至少实现 WDDM Windows 8 (WDDM 1.2) 的显示驱动程序。 D3D_FEATURE_LEVEL_12_0值: (0xc000...
此枚举由 D3D12_RESOURCE_DESC 结构使用。 此枚举控制默认纹理的重排模式,并在默认纹理上启用地图支持。调用方必须查询 D3D12_FEATURE_DATA_D3D12_OPTIONS 以确保每个选项都受支持。 标准重排格式适用于每个页面大小的区块,页面按线性顺序彼此排列。 16 位交错模式定义从预重排页内位置到后重排位置的转换。 为了演示...
D3D12_FEATURE_D3D12_OPTIONS_EXPERIMENTAL, &Options,sizeof(Options)));if(Options.WorkGraphsTier == D3D12_WORK_GRAPHS_TIER_NOT_SUPPORTED) {PRINT("Device does not report support for work graphs.");return-1; } Creating a work graph on a device ...
ID3D12DeviceRemovedExtendedData2 接口 ID3D12DeviceRemovedExtendedDataSettings 接口 ID3D12DeviceRemovedExtendedDataSettings1 接口 ID3D12Fence 接口 ID3D12Fence1 接口 ID3D12GraphicsCommandList 接口 ID3D12GraphicsCommandList1 接口 ID3D12GraphicsCommandList2 接口 ...
which is a basic requirement of almost all the latest AAA titles. So, if you are seeing the “D3D11 compatible GPU (feature level 11.0 shader model 5.0) is required to run the engine” error message while trying to play Fortnite, it is due to the fault of your GPU. Y...
Locate theFeature Levelsin the Drivers section. If you do not see the '11_0' in the Feature Levels, it means your graphics card cannot support/run the game. To see the system specifications, especially the graphics card ...