將D3D12_FEATURE_D3D12_OPTIONS5傳遞至ID3D12Device::CheckFeatureSupport以擷取D3D12_FEATURE_DATA_D3D12_OPTIONS5結構。 規格需求 需求值 標頭d3d12.h 另請參閱 核心結構 D3D12_FEATURE 意見反應 此頁面對您有幫助嗎? YesNo 提供產品意見反應| 在Microsoft Q&A 上取得說明...
D3D12_FEATURE_DATA_D3D12_OPTIONS9结构 D3D12_FEATURE_DATA_DISPLAYABLE结构 D3D12_FEATURE_DATA_EXISTING_HEAPS结构 D3D12_FEATURE_DATA_FEATURE_LEVELS 结构 D3D12_FEATURE_DATA_FORMAT_INFO 结构 D3D12_FEATURE_DATA_FORMAT_SUPPORT结构 D3D12_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT 结构 ...
So, D3D12_FEATURE_DATA_ARCHITECTURE helps applications better optimize for the underlying adapter properties.Some applications may want to better optimize for discrete adapters, and take on the additional complexity of managing both system memory and video memory budgets. If the size of upload heaps ...
Describes the level of shader caching supported in the current graphics driver. (D3D12_FEATURE_DATA_SHADER_CACHE)
D3D12_FEATURE_DATA_ARCHITECTURE结构 D3D12_FEATURE_DATA_ARCHITECTURE1结构 D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY 结构 D3D12_FEATURE_DATA_CROSS_NODE结构 D3D12_FEATURE_DATA_D3D12_OPTIONS结构 D3D12_FEATURE_DATA_D3D12_OPTIONS1结构 D3D12_FEATURE_DATA_D3D12_OPTIONS10结构 D3D12_FEATURE_DATA_D3D12_OPT...
D3D12_FEATURE_DATA_ARCHITECTURE结构 D3D12_FEATURE_DATA_ARCHITECTURE1结构 D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY 结构 D3D12_FEATURE_DATA_CROSS_NODE结构 D3D12_FEATURE_DATA_D3D12_OPTIONS结构 D3D12_FEATURE_DATA_D3D12_OPTIONS1结构 D3D12_FEATURE_DATA_D3D12_OPTIONS10结构 D3D12_FEATURE_DATA_D3D12_OPT...
typedefstructD3D12_FEATURE_DATA_D3D12_OPTIONS2{BOOL DepthBoundsTestSupported; D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER ProgrammableSamplePositionsTier; } D3D12_FEATURE_DATA_D3D12_OPTIONS2; 成员 DepthBoundsTestSupported SAL:Out 返回时,如果支持深度边界测试,则包含 true;否则为 false。
typedefstructD3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY{D3D12_COMMAND_LIST_TYPE CommandListType; UINT Priority; BOOL PriorityForTypeIsSupported; } D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY; 成员 CommandListType SAL:In 你感兴趣的命令列表的类型。
D3D12_FEATURE_DATA_D3D12_OPTIONS21 Options;VERIFY_SUCCEEDED(Ctx.spDevice->CheckFeatureSupport( D3D12_FEATURE_D3D12_OPTIONS21, &Options,sizeof(Options)));if(Options.WorkGraphsTier == D3D12_WORK_GRAPHS_TIER_NOT_SUPPORTED) {PRINT("Device does not report support for work graphs.");return-1; ...
D3D12_FEATURE_DATA_D3D12_OPTIONS_EXPERIMENTAL Options;VERIFY_SUCCEEDED(Ctx.spDevice->CheckFeatureSupport( D3D12_FEATURE_D3D12_OPTIONS_EXPERIMENTAL, &Options,sizeof(Options)));if(Options.WorkGraphsTier == D3D12_WORK_GRAPHS_TIER_NOT_SUPPORTED) {PRINT("Device does not report support for work graphs...