D3D11 - Cross Adapter Resource Support D3D11 - Cross Adapter Scan Out Manual Test (Hybrid, Manual) D3D11 - Decode Histogram D3D11 - NegotiateCryptoSessionKeyExchangeMT D3D11 - PS-Specified Stencil Reference D3D11 - Rasterizer Ordered Views D3D11 - RenderTargetArrayIndex and ViewportArra...
D3D11 - Conservative Rasterization D3D11 - Cross Adapter Resource Support D3D11 - Cross Adapter Scan Out Manual Test (Hybrid, Manual) D3D11 - Decode Histogram D3D11 - NegotiateCryptoSessionKeyExchangeMT D3D11 - PS-Specified Stencil Reference D3D11 - Rasterizer Ordered Views D3D11 - RenderTargetAr...
要使用具体硬件的显示适配器创建D3D11必须把driverTypes设为D3D_DRIVER_TYPE_UNKNOWN 如下 // 创建D3D11设备 HRESULT hr = D3D11CreateDevice( d3dAdapter->GetDXGIAdapter().Get(), driverTypes, 0, creationFlags, featureLevels, totalFeatureLevels, D3D11_SDK_VERSION, &d3dDevice.GetReference(), &feature, ...
InitFactory(adpIdx); InitFactory(); InitAdapter(adpIdx); uint32_t createFlags = D3D11_CREATE_DEVICE_BGRA_SUPPORT; hr = D3D11CreateDevice(adapter, D3D_DRIVER_TYPE_UNKNOWN, nullptr,10 changes: 7 additions & 3 deletions 10 libobs-d3d11/d3d11-subsystem.cpp Original file line numberDiff line...
D3D11 - Cross Adapter Resource Support D3D11 - Cross Adapter Scan Out Manual Test (Hybrid, Manual) D3D11 - Decode Histogram D3D11 - NegotiateCryptoSessionKeyExchangeMT D3D11 - PS-Specified Stencil Reference D3D11 - Rasterizer Ordered Views D3D11 - RenderTargetArrayIndex and ViewportArray...
D3D11 - Cross Adapter Resource Support D3D11 - Cross Adapter Scan Out Manual Test (Hybrid, Manual) D3D11 - Decode Histogram D3D11 - NegotiateCryptoSessionKeyExchangeMT D3D11 - PS-Specified Stencil Reference D3D11 - Rasterizer Ordered Views D3D11 - RenderTargetArrayIndex and ViewportArray...
D3D11 - Cross Adapter Resource Support D3D11 - Cross Adapter Scan Out Manual Test (Hybrid, Manual) D3D11 - Decode Histogram D3D11 - NegotiateCryptoSessionKeyExchangeMT D3D11 - PS-Specified Stencil Reference D3D11 - Rasterizer Ordered Views D3D11 - RenderTargetArrayIndex and ViewportArray...
D3D11 - Cross Adapter Resource Support D3D11 - Cross Adapter Scan Out Manual Test (Hybrid, Manual) D3D11 - Decode Histogram D3D11 - NegotiateCryptoSessionKeyExchangeMT D3D11 - PS-Specified Stencil Reference D3D11 - Rasterizer Ordered Views D3D11 - RenderTargetArrayIndex and ViewportArray...
D3D11 - Cross Adapter Resource Support D3D11 - Cross Adapter Scan Out Manual Test (Hybrid, Manual) D3D11 - Decode Histogram D3D11 - NegotiateCryptoSessionKeyExchangeMT D3D11 - PS-Specified Stencil Reference D3D11 - Rasterizer Ordered Views D3D11 - RenderTargetArrayIndex and ViewportArray...
D3D11 - Cross Adapter Resource Support D3D11 - Cross Adapter Scan Out Manual Test (Hybrid, Manual) D3D11 - Decode Histogram D3D11 - NegotiateCryptoSessionKeyExchangeMT D3D11 - PS-Specified Stencil Reference D3D11 - Rasterizer Ordered Views D3D11 - RenderTargetArrayIndex and ViewportArray...