D3D_FEATURE_LEVEL_1_0_CORE Value:(0x1000) Allows Microsoft Compute Driver Model (MCDM) devices to be used, or more feature-rich devices (such as traditional GPUs) that support a superset of the functionality. MCDM is the overall driver model for compute-only; it's a scaled-down peer of...
應用程式要求驅動程式和硬體評估的D3D_FEATURE_LEVEL陣列指標。 MaxSupportedFeatureLevel 驅動程式和硬體支援的最大功能層級。 備註 請參閱D3D12_FEATURE。 展開資料表 需求值 標頭d3d12.h 另請參閱 核心結構 D3D12_FEATURE 意見反應 此頁面對您有幫助嗎?
PFN_D3D12_GET_DEBUG_INTERFACE callback function PFN_D3D12_GET_INTERFACE callback function PFN_D3D12_SERIALIZE_ROOT_SIGNATURE callback function PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE callback function D3d12sdklayers.h D3d12shader.h Windows.graphics.holographic.interop.h Download PDF Learn...
D3D12_FEATURE_DATA_VIDEO_ENCODER_INPUT_FORMAT structure D3D12_FEATURE_DATA_VIDEO_ENCODER_INTRA_REFRESH_MODE structure D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION structure D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT structure D3D12_FEATURE_DATA_VIDEO_ENCOD...
extern "C" { __declspec(dllexport) extern const char* D3D12SDKPath = u8".\\D3D12\\"; } SDKVersion可通过查询DirectX 12 Agility SDK Downloads - DirectX Developer Blog (microsoft.com) 设置成700 另外任务管理器和驱动信息显示只支持12_1 并不准确(微软也就这了)...
D3D12_FEATURE_D3D12_OPTIONS_EXPERIMENTAL, &Options,sizeof(Options)));if(Options.WorkGraphsTier == D3D12_WORK_GRAPHS_TIER_NOT_SUPPORTED) {PRINT("Device does not report support for work graphs.");return-1; } Creating a work graph on a device ...
1. Launch the NVIDIA GeForce Experience app. 2. When the app opens up, you may head on to the “DRIVERS” tab. 3. Now, allow just a little while to let Windows recognize the latest driver package. Once it detects, tap “Download” to download the driver. ...
Have a driver that implements this feature That’s it, you’re done! Surely there’s more to it? Well ok. While profiling, you probably want to use SetBackgroundProcessingMode to make sure these dynamic optimizations get applied before you take timing measurements. For example: ...
A D3D11-compatible GPU (Feature Level 11.0, Shader Model 5.0) is required to run the engine. 消息:运行引擎需要兼容D3D11的GPU(功能级别11.0,着色器模型5.0)。 一、更新或修复DirectX 可手动或第三方工具修复、或者去微软官方,瓦罗兰所 下DirectX ...
1] Update the game and Windows Since it’s likely a bug may be triggering the error messageA D3D11-compatible GPU (Feature Level 11.0, Shader Model 5.0) is required to run the engineon your Windows 11/10 gaming PC, we suggest as your first line of action for troubleshooting the issue ...