Blender的3D Cursor的主要用途是新加入3D对象时,对象放置的位置。 默认的3D Cursor表示为一个红白相间的圆环,并且位于世界坐标系(World)的中心。如果插入一个对象,按Shift+A,选择一个对象(如立方体)那么新的立方体的中心就是3D Cursor。移动3D Cursor Cursor to World Origin : 将3D Cursor重...
Cursor to World Origin: 将3D Cursor重新放置到坐标原点 image.png Cursor to Selected:将3D Cursor放置到选择的物体中心 image.png Cursor to Active: 将3D Cursor放置到多个选择物体,最后一个被选择的物体中心。Blender中按住Shift键依次点击鼠标可以选择多个物体,最后一个被选中的为黄色也就是Active Element,其他...
blender每天一个小问题#01|干货解答 问题01:为什么shift+s出现的是英文饼菜单? 笔记快捷指引:编辑——偏好设置——插件——Machin3tools插件——关闭常规设置里的Cursor and Origin Pie选项 - 又又的囤货铺于20240509发布在抖音,已经收获了1.3万个喜欢,来抖音,记
• Press W to set the origin to the 3d cursor • Press E to set default rotation of 3d cursor • Press your favorite hotkey again to exit the toolOptions
The materials from which the glues of this invention are obtained originate with the packing and canning industries and are principally of cattle origin. Hide glues are available in a wide range of test brands reflecting gradation as to physical properties. As a group, hide glues are the stronge...