1.1 createMultiPathSession // source/core/Interpreter.cppSession* Interpreter::createMultiPathSession(const std::vector<ScheduleConfig>& configs) {RuntimeInfo runtime = createRuntime(configs);runtime.second->set
A vector tile cache sits in a folder not in the Data Store. The MIL packages, copies and publishes from a folder on the server that is managed, and all the permissions are good. So different technology levels in play. So the fact that you have a data store that validates and...
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IDVGetEnum::SetEnumReadyCallback method (Windows) IntToSizeT function (Windows) ULongPtrToSSIZET function (Windows) _IMathInputControlEvents::Insert method (Windows) IWMPNodeRealEstate (deprecated) interface (Windows) operator XMVECTOR method (Windows) operator +(XMVECTOR, XMVECTOR) method (Windo...
(info.op); } } } // set tensors' input/output usage by oplists info setInputOutputForOps(allTensors, oplists, net->usage() == Usage_INFERENCE_STATIC); // add output index by config info and outputName std::unordered_map<std::string, int> tensorNameIndexMap; for (int i = 0;...
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RecordPromotedTensor(MATRIX_C); } PromotedTensor CreateCluster::GetCurrentMarkerTensorsForGemm(const std::unordered_set<std::string> &tensor_set) { PromotedTensor current_tensors; for (auto &tensor : all_tensors_) { auto id_name = tensor.first.get_name(); auto tensor_mark = Get...
CD3D11_BOX::operator const D3D11_BOX&() method (Windows) operator *=(XMVECTOR&, XMVECTOR) method (Windows) Description element (Windows) Guid element (Windows) Link element (Windows) D2D1_POINT_2L structure (Windows) IEvent::SetUserTime method (Windows) DeviceController.remove_DeviceArrival ...
#ifdef __cpp_lib_unordered_map_try_emplace .try_emplace(type); #else .emplace(type, std::vector<detail::type_info *>()); #endif if (res.second) { // New cache entry created; set up a weak reference to automatically remove it if the type ...
CD3D11_BOX::operator const D3D11_BOX&() method (Windows) operator *=(XMVECTOR&, XMVECTOR) method (Windows) Description element (Windows) Guid element (Windows) Link element (Windows) D2D1_POINT_2L structure (Windows) IEvent::SetUserTime method (Windows) DeviceController.remove_DeviceArrival ...