std::cout << "OS name: " << OS_NAME << std::endl; std::cout << "OS sub-type: " << OS_RELEASE << std::endl; std::cout << "OS build ID: " << OS_VERSION << std::endl; std::cout << "OS platform: " << OS_PLATFORM << std::endl; return EXIT_SUCCESS; } 该文件...
#CEF_BINARY_DIR变量来源于cef_variables.cmake # 等价于"cef_binary_xxx目录/Debug或Release目录/""${CEF_BINARY_DIR}/Chromium Embedded Framework.framework"# 将上述 framework 复制到 当前生成的 cef_app.app/Contents/Frameworks/对应framework名称"${CEF_APP_BUNDLE}/Contents/Frameworks/Chromium Embedded Frame...
MinSizeRel 模式:-Os -DNDEBUG,(较少见)多用于嵌入式,侧重于优化文件的体积 (Release 侧重于优化运行速度) RelWithDebInfo 模式:-O2 -g -DNDEBUG,(较少见)在 Release 模式的基础上,加入一些调试信息 在使用 cmake 时往往需要指定编译模式,在讨论之前我们需要对构建系统进行分类: single config...
INSTALL(PROGRAMS files ... DESTINATION [PERMISSIONS permissions...] [CONFIGURATIONS [Debug|Release|...]] [COMPONENT <component>] [RENAME <name>][OPTIONAL]) 安装后权限为:OWNER_EXECUTE,GROUP_EXECUTE和WORLD_EXECUTE,即755权限。 目录的安装: INSTALL(DIRECTORY dirs ... DESTINATION [FILE_PERMISSIONS ...
ci: Add jobs to build sunos-{i386,sparc} binaries 18天前 .hooks-config Convert local hook configuration to a Git config file format 8年前 .pre-commit-config.yaml pre-commit: Addpygrep-hooksrepo and 3 hooks to check RST files 1个月前 ...
SET(CMAKE_ASM_FLAGS_RELEASE "${MCPU_FLAGS} ${VFP_FLAGS} -x assembler-with-cpp") # 定义最小尺寸且包含调试信息的编译参数; SET(CMAKE_C_FLAGS_RELWITHDEBINFO "-Os -g ${CFCOMMON}") SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-Os -g ${CFCOMMON} -fno-exceptions") ...
FILEOS 0x4L FILETYPE 0x0L FILESUBTYPE 0x0L BEGIN BLOCK"StringFileInfo" BEGIN BLOCK"040904b0" BEGIN VALUE"FileDescription","MyLibrary Binary" VALUE"FileVersion","${PROJECT_VERSION_MAJOR}, ${PROJECT_VERSION_MINOR}, ${PROJECT_VERSION_PATCH}" ...
android 设置cmake版本 cmake默认是release还是debug 构建类型 构建类型(Build Type)指的是编译构建一个代码工程时采用的配置。对于使用IDE的工程,一般可以在IDE内的选项上修改构建类型,例如Visual Studio工程中的Configuration,默认分为Debug和Release,在每次编译前可以选择使用哪一种。但对于命令行式的构建系统,一般需要...
{"CMAKE_BUILD_TYPE":"Debug","CMAKE_INSTALL_PREFIX":"${sourceDir}/out/install/${presetName}"},"vendor": {"microsoft.com/VisualStudioSettings/CMake/1.0": {"hostOS": ["Linux"] },"microsoft.com/VisualStudioRemoteSettings/CMake/1.0": {"sourceDir":"$env{HOME}/.vs/$ms{projectDirName}"...