effect = {culture = { remove_culture_tradition = tradition_stand_and_fight } } 坚守阵地!effect...
effect = {culture = { remove_culture_tradition = tradition_stand_and_fight } } 坚守阵地!effect...
effect = {culture = { remove_culture_tradition = tradition_stand_and_fight } } 坚守阵地!effect...
effect = {culture = { remove_culture_tradition = tradition_stand_and_fight } } 坚守阵地!effect...
effect = {culture = { remove_culture_tradition = tradition_stand_and_fight } } 坚守阵地!effect...
hard_casualty_modifier = -0.2 士兵损失 age添加输入的[数量]年龄到[角色id],如果没有选定id默认为玩家角色。负数允许减少。[数量] [角色id]age 20 add_claim添加对[头衔id]的宣称到[角色id],如果没有选定id默认为玩家角色。[头衔id] [角色id]add_claim e_hre ...