可以在Unity编辑器中运行游戏,并尝试触发可能导致异常的场景,观察是否还会出现MissingReferenceException。 综上所述,解决MissingReferenceException的关键在于正确管理GameObject的生命周期和引用。通过添加null检查、重新设计代码逻辑或彻底测试修改后的代码,可以有效地避免这类异常的发生。
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Namespace:Unity.Labs.EditorXR.Interfaces Syntax publicstaticclassUsesCheckBoundsMethods Methods CheckBounds(IUsesCheckBounds, Bounds, List<GameObject>, List<GameObject>) Do a bounds check against all Renderers Declaration publicstaticboolCheckBounds(thisIUsesCheckBounds user, Bounds bounds, ...
(pluginGuid, pluginName, pluginVersion)] public class MoreCheckmarksMod : BaseUnityPlugin { // BepinEx public const string pluginGuid = "VIP.TommySoucy.MoreCheckmarks"; public const string pluginName = "MoreCheckmarks"; public const string pluginVersion = "1.5.13"; // Config settings ...