getLuaEngine() :返回 lua 引擎表单对象(如果需要,创建它) getApplication() :返回应用程序对象。(标题栏) getAddressList() :返回作弊表地址列表对象 getFreezeTimer() :返回冻结计时器对象 getUpdateTimer() :返回更新计时器对象 setGlobalKeyPollInterval(integer
LuaRegion.pas LuaSQL.pas LuaSettings.pas LuaStream.pas LuaStringlist.pas LuaStrings.pas LuaStructure.pas LuaStructureFrm.pas LuaSyntax.pas LuaTableFile.pas LuaThread.pas LuaTimer.pas LuaTrackbar.pas LuaWinControl.pas LuaXMPlayer.pas MainUnit.ddp MainUnit.lfm MainUnit.pas MainUn...
procedure TfrmLuaEngine.scLuaCompleterCodeCompletion(var Value: string; SourceValue: string; var SourceStart, SourceEnd: TPoint; KeyChar: TUTF8Char; Shift: TShiftState); var t: TTimer; begin if keychar='.' then begin value:=value+'.';...
[ENABLE]//CE脚本支持lua脚本进行高级功能//这里的意思是说,激活脚本后自动开启mono特性支持,不用自己点了。//关于CE的lua脚本详见官方Wiki:https://wiki.cheatengine.org/index.php?title=Lua//关于CE对Mono的支持详见https://wiki.cheatengine.org/index.php?title=Mono:Mono_Lua{$lua}ifsyntaxcheck thenreturn...
Lua 新功能: onTableLoad函数(之前) sendMessageTimeout createTimer(delay,function()) createStructureFromName() createSynEdit() 变化: 使用某些参数定义修复了executeCodeLocalEx 固定openFileAsProcess checkSynchronize现在有超时 现在,OnGetDisplayValue也可用于AA记录 ...
i would like to point out that i can't seem to get the lua script to work. it executes to run the game but seem to never detect the module, which in turn doesn't run the runscripts function. How to use this cheat table? Install Cheat Engine Double-click the .CT file in order...
scriptTimers[memrec.ID] = createTimer() local tPtr = scriptTimers[memrec.ID] tPtr.Interval = 250 tPtr.OnTimer = function(WaitForArkCurrencyPtrUpdate) if readQword(getAddress('ArkCurrencyPtr')) ~= 0 then local al = getAddressList() ...
Lua Engine: Added autocomplete DLL injection: On DLL injection failure CE tries to fall back on forced injection methods Assembler: Added multibyte NOP Plugins: Plugins can now have side dll's that are statically linked in their own folder (Windows 7 with updates and later) Debugging: Improved...
Lua Engine: Added autocomplete DLL injection: On DLL injection failure CE tries to fall back on forced injection methods Assembler: Added multibyte NOP Plugins: Plugins can now have side dll's that are statically linked in their own folder (Windows 7 with updates and later) Debugging: Improved...
Cheat Engine comes with an extensive set of Lua functions you can use inside cheattables, trainers and standalone scripts. [edit]Functions readBytes: Returns the bytes at the given address. If ReturnAsTable is true it will return a table instead of multiple bytes ...