Global的字段file_loaded是bool类型的,但是字符串全局搜索到的是赋值为整形1,其实就是true。 source/blender/windowmanager/intern/wm_operators.c: G.file_loaded = 1; /* prevents splash to show */ file_loaded为true则阻止加载splash,否则启动时加载splash。 Splash 关于splash的代码,就在WM_init_splash(C);...
blender 2.9 视频编辑插件。 修复了快捷键GSR操作,不再出缺少use_crop、use_translation的错误, 但并不知道这是bl官方的短期修改还是长期修改。再有问题再说。
This blend mode is supported only if D3DPBLENDCAPS_BLENDFACTOR is set in the SrcBlendCaps or DestBlendCaps members of D3DCAPS9. D3DBLEND_INVBLENDFACTOR Inverted constant color-blending factor used by the frame-buffer blender. This blend mode is supported only if the D3DPBLENDCAPS_BLENDFACTOR...
import bpy import datetime # Clear the scene bpy.ops.object.select_all(action='SELECT') bpy.ops.object.delete() # Create an object for our clock bpy.ops.object.text_add(location=(0, 0, 0)) bpy.context.object.name = 'MyTextObj' # Create a handler function def tell_time(dummy): cur...
bpy.ops.object.select_all(action='DESELECT')# Set the 'select' property of the datablock to Truebpy.data.objects[objName].select =True# Select only 'Cube'mySelector('Cube')# Select 'Sphere', keeping other selectionsmySelector('Sphere', additive=True)# Translate selected objects 1 unit ...
Show Imported Assets Section Similar functionality to the main Poliigon Assets Section, however, results are limited to assets currently imported to Blender (Either applied to an object, or stored in memory via a fake user). This section not offer options to download or apply new resolutions. ...
This blend mode is supported only for the D3DRS_SRCBLEND render state. D3DBLEND_BLENDFACTOR Constant color blending factor used by the frame-buffer blender. This blend mode is supported only if D3DPBLENDCAPS_BLENDFACTOR is set in the SrcBlendCaps or DestBlendCaps members of D3DCAPS9. ...
Show Imported Assets Section Similar functionality to the main Poliigon Assets Section, however, results are limited to assets currently imported to Blender (Either applied to an object, or stored in memory via a fake user). This section not offer options to download or apply new resolutions. ...
SIMPLE DEFORM- Bend your object EDGE SPLIT- Cut your object by adding sharp edges. TRIANGULATE- Triangulate on Ngons SKIN- Add Thickness to Edges. WIREFRAME- Add Wire to your objects MOD VISIBILITY- Show/Hide modifiers of your objects. ...
Select the armature object If you don’t use Auto-rig Pro : Smart, first scale the armature in object mode so that it globally fits the character height Show the ARP interface: pressN keyto display the properties panel at the right of the viewport, look for theARPtab ...