When using vertex shaders, call SetVertexShader with the vertex shader object. Additionally, call SetFVF to set up a vertex declaration. This uses the information implicit in the FVF. SetVertexDeclaration can be called in place of SetFVF because it supports vertex declarations that cannot be expr...
#2: One-click import Say goodbye to tedious setups and complicated import settings. This addon does it for you in one-click. #3: Try before you buy Aren’t sure if the texture is right? Click the preview icon on any texture to see it temporarily applied to the selected object. ...
BlenderKit introducesadd-onfor Blender 2.8. While there are still many changes in Blender happening, which may cause the add-on will work today and not tomorrow, the add-on should be mostly working fine, and we try to keep the new version updated with the latest Blender builds. ...
How to accurately “snap” one object to the surface of another 24. Draw Objects A much more intuitive, speedy way of working, by simply “drawing” objects into the scene, in a similar way to Sketchup. 25. Extra Objects We enable an add-on that significantly expands the range of base...
Weightmap assignment fix for materials with the same base name. Sculpt / Mesh: Character geometry transfer to shape-keys function. Character Objects: Add object to character (from another character) now copies the object into the new character. ...
To remove part of a face set, use the draw face brush, start from outside the mask, hold ctrl and draw over the mask to replace it with another mask or remove it if you started on mesh that isn't assigned a face mask. To clear all face sets, go to face sets->face set from ...
The character export from Blender must be generated with theCC/iC Blender Toolsadd-on as the Fbx export must be carefully altered to be compliant with CC4 and having exactly matching Object and Material names with the FbxKey, and also must have all relevent texture paths updated and changes ...
Design note: Merge by Distance is selection based so two or more elements (vertex/edge/face) need to be highlighted for the operation to function. Shown above elements detached from one another due to their not having a common (shared) terminating vertex – this can change mesh behaviour and...
2. Monitors are not calibrated same, item color displayed in photos may be showing slightly different from the real object. Please take the real one as standard. Stainless Steel Blender Blade Head with Cleaning Brush Replacement Parts Fit for Vorwerk Thermomix TM31 Kitchen Blender SuppliesUSD 24.99...
A new duplicate elements option has been added to the geometry nodes feature, as well, and further improvements have been made to the asset browser, notably with the ability to create object collections. As always, we’re just scratching the surface here on all of what’s new. You owe it...