importbpydefmyActivator(objName):# Pass bpy.data.objects datablock to scene classbpy.context.scene.objects.active = bpy.data.objects[objName]# Activate the object named 'Sphere'myActivator('Sphere')# Verify the 'Sphere' was activatedprint("Active object:", bpy.context.object.name)# Selected ...
#2: One-click import Say goodbye to tedious setups and complicated import settings. This addon does it for you in one-click. #3: Try before you buy Aren’t sure if the texture is right? Click the preview icon on any texture to see it temporarily applied to the selected object. Docu...
No. DirectX interfaces are COM interfaces. This means that there is no requirement for higher numbered interfaces to be derived from corresponding lower numbered ones. Therefore, the only safe way to obtain a different interface to a DirectX object is to use the QueryInterface method of the inter...
0, 0)) bpy.context.object.name = 'MyTextObj' # Create a handler function def tell_time(dummy): current_time = datetime.datetime.now().strftime('%H:%M:%S.%f')[:-3] bpy.data.objects
In general when usingCtrl-Por3D Viewport Header ‣ Object ‣ Parentto parent objects, the child objects can only have one parent object. If a child object already has a parent object and you give it another parent then Blender will remove the previous parent relationship. ...
Add-on for Blender that allows the transfer of animations and poses from one armature to another - Mwni/blender-animation-retargeting
Shown above elements detached from one another due to their not having a common (shared) terminating vertex – this can change mesh behaviour and/or appearance,Mesh Smoothingfor example – both green and red paths terminate separately, two coincidental vertices occupy the position causing a ‘break...
To select more than one object, simply hold Shift and use the mouse to select them in the scene. In the default scene you get when you start Blender, you'll see that you have a camera object. This is a virtual viewpoint from which your 3D scene will be rendered. To see through ...
Cancel Create saved search Sign in Sign up Reseting focus {{ message }} alessandro-zomparelli / blender-addons Public forked from sobotka/blender-addons Notifications You must be signed in to change notification settings Fork 0 Star 3 ...
(); 92 eventHandled = true; 93 /* remove input event before start comp event, avoid redundant input */ 94 eventManager->removeTypeEvents(GHOST_kEventKeyDown, window); 95 ime->CreateImeWindow(hwnd); 96 ime->ResetComposition(hwnd); 97 event = processImeEvent( 98 GHOST_kEventIme...