Original file line numberDiff line numberDiff line change @@ -810,73 +810,6 @@ DEF_ICON(WARNING_LARGE) DEF_ICON_BLANK(LAST_SVG_ITEM) /*brush icons*/ DEF_ICON_COLOR(BRUSH_BLOB) DEF_ICON_COLOR(BRUSH_BLUR) DEF_ICON_COLOR(BRUSH_CLAY) DEF_ICON_COLOR(BRUSH_CLAY_STRIPS) DEF_ICON_COLOR(...
Remove Unused Slots Removes all material slots not assigned to the object. 数据块¶ 材质 选择的材质的材质 数据块菜单 。此处可以在材质槽中创建新材质或已存在的材质。 数据块关联 明细材质是否被关联到物体或物体数据。 关联选择器有两种选项,数据和物体。这两种选项决定了材质是关联到物体还是关联到数据 ...
Grease Pencil materials are data-blocks that can be assigned to one or more objects, and different materials can be assigned to different strokes. In Grease Pencil the brush settings together with the material used will define the look and feel of the final strokes. Materials slots in the List...
import bpy for i in bpy.context.selected_objects: bpy.ops.object.material_slot_remove_unused()
Remove unused Materials Removes materials that do not get used (same thing happenes if you save a file and open it again) Remove unused Materialslots Removes Materialslots from selected objects that are not assigned to any faces Merge Objects: Join all selected object with preserving of the UV...
1.Substrate: should be solid, clean, dry (moisture content ≤10%), PH< 10; Pulverized substrate with a tool such as a spatula or wire brush to remove the pulverized layer and thoroughly remove mildew. 2. Make sure all dust foreign objects ...
Fake user is simply a state telling Blender that the data is in use and won't be deleted when the file closes. Otherwise, Blender will clean up any unused data when closed. For instance, materials that isn't used on any objects in the scene. ...
3D Hair Brush is a powerful hair customization tool that perfectly supports the two major hair systems in Blender, hair particles and hair curves. It provides Blender with a series of 3D hair brushes, hair modifiers, hair preset libraries, and CyclesHair
Thus, it would be a mistake to try and directly reference the newly made group by name unless you checked for the name explicitly ahead of time that it was safe and unused. Remove All Group Objects - bpy.ops.group.objects_remove_all This can be replaced by a simple for-loop as below...
Also, morphing is now supported for multi-material objects. We fixed the rendering error of transparent objects when screen-space refraction is enabled. We also fixed the bug with lighting not applied from light sources when screenspace reflection or refraction is enabled....