4.物体落地对齐 importbpyclassFengfengTools(bpy.types.Operator):# 注意类名的拼写bl_idname="obj.dimian"# 唯一标识符bl_label="地面对齐"# 操作名称defexecute(self,context):# 执行对齐操作bpy.ops.object.align(align_mode='OPT_1',relative_to='OPT_1',align_axis={'Z'})return{'FINISHED'}# 返回...
# rename the object bpy.context.object.name = obj_name # return the object reference return bpy.context.object N_PLANETS = 6 for n in range(N_PLANETS): # get a random radius (a float in [1, 5]) r = 1 + random() * 4 # get a random distace to the origin point: # - an ...
删掉原来的文件夹:`mv /path/to/blender-2.93.3-linux-x64/2.93/python /path/to/blender-2.93.3-linux-x64/2.93/python_backup` 建立软链接:先看新建python版本位置 `which python`,后`ln -s /home/user/anaconda3/envs/Blender_conda/bin/python /path/to/blender-2.93.3-linux-x64/2.93/python` 3...
importbpydefmyActivator(objName):# Pass bpy.data.objects datablock to scene classbpy.context.scene.objects.active = bpy.data.objects[objName]# Activate the object named 'Sphere'myActivator('Sphere')# Verify the 'Sphere' was activatedprint("Active object:", bpy.context.object.name)# Selected ...
API 本身,bpy(代表“Blender Python”),可以在 Blender 的特定文档中浏览;它被细分为几个子模块,其中 3 个最重要/最常用的是: bpy.context:它包含只读值的 getter 和 reader,这些值描述你当前的工作上下文,甚至是当前正在访问的区域(即窗口中的面板) ...
context.view_layer.objects.active=weaves[0]bunny.select_set(False)# set object mode and join all weave unitsbpy.ops.object.mode_set(mode='OBJECT')forunitinweaves:unit.select_set(True)bpy.ops.object.join()# set a reference of active object and rename itbunny_weave=bpy.context.objectbunny_...
# set object mode and join all weave unitsbpy.ops.object.mode_set(mode='OBJECT')forunitinweaves:unit.select_set(True)bpy.ops.object.join() 现在我们将合并后的对象设置为新的活动对象。 # set a reference of active object and rename itbunny_weave=bpy.context.objectbunny_weave.name='Trihexagon...
object("Cube")verts=get_vertices(obj)faces=get_faces(obj)edges=get_edges(obj)rename_object(obj...
#2: One-click import Say goodbye to tedious setups and complicated import settings. This addon does it for you in one-click. #3: Try before you buy Aren’t sure if the texture is right? Click the preview icon on any texture to see it temporarily applied to the selected object. ...
问无法完全取消选择Blender中的所有对象(使用脚本或键A)EN在Vi里面如果要搜索某个关键字,只要在命令状态...