第一步 制作并安装插件 1 把下面代码粘贴进文本编辑器中,保存文件,命名为“hide-unhide.py”; bl_info = { "name": "Hide selected/hide not selected and unhide from View&Render", "author": "Xylvier", "version": (1, 0), "blender": (2, 80, 0), "location": "", "description": "Hi...
343.Blender 每日小技巧Blender Secrets 343 -简单看一下渲染通道 A brief look at Render Passes (B 01:36 342.Blender 每日小技巧Blender Secrets 342 -连接集合 Linking Characters (Blender 2.8) 01:04 341.Blender 每日小技巧Blender Secrets 341 - 从一个JPEG纹理中获取颜色,凹凸和亮度Getting Color, ...
渲染(Render) [F12](F12键) 设置渲染区域(Set Render Region) [CTRL + B](CTRL + B键) 重置渲染区域(Reset Render Region) [CTRL + ALT + B](CTRL + ALT + B键) 时间轴(Timeline) 下一帧(Next Frame) [ARROW RIGHT](右箭头键) 上一帧(Previous Frame) [ARROW LEFT](左箭头键) 下一关键帧(...
hide_in_viewport(object) show_in_viewport(object) hide_in_render(object) show_in_render(object...
Show/Hide Render View:显示或隐藏渲染窗口,快捷键为F11。 Play Rendered Animation:动画回放,快捷键为Ctrl+F11。 2.3.13.4? Help(帮助)菜单 Help(帮助)菜单提供了常用的帮助文档和信息链接,请读者自行参考软件列表。 2.3.14? 文件浏览器当单击F1使用打开或浏览文件等功能时,Blender都会自动启动File Browser(文件...
Audio: add AAC and Opus to Render Audio operator Jan 10, 2025 intern Cycles: oneAPI: optimize device<->host copies Jan 10, 2025 lib Clang Format: disable formatting lib/, same as was done for extern/ Jan 5, 2025 locale I18N: Updated UI translations from git/weblate repository (fe7f15d...
scene.render.engine = "BLENDER_EEVEE" scene.eevee.use_bloom = True # (set the animation start/end/current frames) scene.frame_start = START_FRAME scene.frame_end = END_FRAME scene.frame_current = START_FRAME # get the current 3D view (among all visible windows ...
scene.render.engine = "BLENDER_EEVEE" scene.eevee.use_bloom = True # (set the animation start/end/current frames) scene.frame_start = START_FRAME scene.frame_end = END_FRAME scene.frame_current = START_FRAME # get the current 3D view (among all visible windows ...
Compositing:The Compositing workspace enables you to import images and render information to be edited or merged. Geometry Nodes:The Geometry Nodes workspace facilitates procedural modeling using nodes. Scripting:The Scripting workspace gives programmers the tools to write scripts that interact with Blender...
标题菜单是图形用户界面的一个相当标准的标题。它允许我们在默认、动画和脚本等界面布局之间切换,以及在 Blender Render、Cycles Render 和 Blender Game 等渲染引擎之间切换。 属性窗口 “属性”窗口允许我们访问对象、场景、纹理、动画等的属性。“属性”窗口中的大多数界面会给出摘要和基本属性,而不是显示所有可用的...