bpy.context.object.location = v# Declarativedefscale(v): bpy.context.object.scale = v# Declarativedefrotation(v): bpy.context.object.rotation_euler = v# Rename the active objectdefrename(objName): bpy.context.object.name = objNameclassspec:"""Function Class for operating on SPECIFIED objects...
curve.select_set(True)# add a new emission materialmat = bpy.data.materials.new('material')curve.data.materials.append(mat)mat.use_nodes = Trueshader_Principled_BSDF = mat.node_tree.nodes.get('Principled BSDF')mat.node_tree.nodes.remove(shader_Principle...
2、Admin后台汉化:是针对网站管理员的。因为Admin后台是数据库直接注册的,所以要想汉化后台内容,其实是...
12、检查文件夹大小或查找大文件夹 13、使用 Directory Lister Pro,您还可以找出给定的目录大小,按文件...
Real world dimensions; scene scale units: cm in Blender 3.6.1 LTS (that is: Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3.6.1 LTS). PBR Multi-Engine Textures Pack included: in a zipped folder, you'll find the PBR Textures set (as 16-bit PNGs with Alpha...
Real world dimensions; scene scale units: cm in Blender 3.3 (that is: Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3.3). PBR Multi-Engine Textures Pack included: in a zipped folder, you'll find the PBR Textures set for a bunch of rendering engines or game eng...
{ javascript statements... }函数名必须符合变量名的命名规则,调用函数的时候,使用函数名以及函数需要的参数即可: var w = 5; var h = 3; setDimensions(w, h);正如我们前边所讲的,函数最好是放在 <HEAD>...</HEAD> 标记对之间,那样可以保证当任何语句调用函数的时候函数已经被下载到客户端了,这样才不...
10、我们仅仅需要考虑的是: Which window Blender will render our image in Blender将在那个窗口渲染图像 How render layers are set up (we will discuss this in more detail later on) 怎么设置渲染层(我们将稍后讨论更多的细节) Image dimensions 图像大小 Output location and file type 输出路径和文件类型Re...
that, just open model again, but this time, using "SCS Game Object (*.pim)" option, and everything should work. interiorunit_room_dimensions --> aux[0] interioratlas_dimensions --> aux[1] interiorglass_color --> aux[2] Top shadow...
Emulate Numpad:This setting in the Keyboard panel is a very handy option for laptop users. As I cover in the “Navigating in Three Dimensions” section of Chapter 2, Blender makes use of the numeric keypad for quick access to top, front, side, and camera views in the 3D Viewport. Unfort...