因为 Blender 只允许单个对象处于活动状态,所以我们可以对bpy.context.scene进行单次赋值,并允许 Blender 的内部引擎处理其他对象的停用。 importbpydefmyActivator(objName):# Pass bpy.data.objects datablock to scene classbpy.context.scene.objects.active = bpy.data.objects[objName]# Activate the object name...
Those have been moved to the sidebar, which you can toggle by hitting “N” or the gear icon at the top right. It’ll be open by default for importing and exporting, but not for opening .blend files or textures. Viewport What's new with theviewport? Remember when Material shading was ...
Bug Fix: Added workaround to issue on the FlippedNormals marketplace where theMixbox.pluginfile would incorrectly download asMixbox.zip, and would not be installable without changing the file extension name. The Mixbox installer menu will now accept installing .zip files to work around this issue...
last_frame=context.scene.frame_endifevent.typein{'RIGHTMOUSE','ESC'}orcurrent_frame>=last_frame:returnself.cancel(context)ifevent.type=='TIMER':# Grab the 3D objects the user selectedgamepad_props=context.scene.gamepad_props
Finally, select the circle of vertices in the center of the top of the bottle. Use keyboard shortcut "x" to bring up the Delete menu. Delete Face, to create an opening at the top of the bottle. Step 7: Revise & Modify 3 More Images ...
Objects then can align in different ways in relation that projection Plane, opening a whole set of possibilities to align within 3D space. The predetermined alignment of Pro Align Tools is just to align all selected objects to their minimum X in Global Coordinates. The default behaviour uses ...
theScenecategory. At this point that's all, there are no properties or any further functionality but at least the component will be added to the exported GLTF file. You can check that by exporting the scene as a GLTF (GLTF embedded .gltf) and opening it in a text editor. You should ...
bpy.context.window_manager.popup_menu(error_draw, title=_T("Error"), icon="ERROR") return self["path"] = path if pref.pref_dirs_init: # 创建presets/groups目录 Path(path).joinpath("presets").mkdir(parents=True, exist_ok=True) Path(path).joinpath("groups").mkdir(parents=Tru...
Hi, did a test with Gaffer 3.0.2 in the latest build of blender 2.79 (daily build 6859695). Blender crashes immediately when you enable Gaffer in the World panel. I understand that this is not the official 2.79 release, but I would like ...
Opening any Shader node group will show two node groups, a dark color group on the top and a light color group on the bottom. These colors are automatically set using the RGB information stored in the KK_MaterialData.json data (this file is located in the .pmx export folder). You can...