Arma3脚本 空投脚本 在随机预设位置创建一个内容为随机预设空投。 其中,respawnPoint_1等为割草机(神翻译,正确翻译其实应该是地形助手,其实是一个透明、无碰撞的Object) paradropList自行定义空投的内容 respawnPointList = [respawnPoint_1,respawnPoint_2,respawnPoint_3,respawnPoint_4,respawnPoint_5,respawnPoint_...
Fix: When multiple vehicles were synchronized to "Respawn Position" module, only the first of them was marked as a respawn point Fix: Finalizing a sector created by sector module did not work globally Fix: When task checked by BIS_fnc_taskState didn't exist, returned value was an ARRAY, ...
Fix: When multiple vehicles were synchronized to "Respawn Position" module, only the first of them was marked as a respawn point Fix: Finalizing a sector created by sector module did not work globally Fix: When task checked by BIS_fnc_taskState didn't exist, returned value was an ARRAY, ...
Added: A new respawn point notification can now be toggled in the respawn position module Added: Soundsets and sound shaders were added for the sonic cracks of gatling weapons Added: Command Actions to open the Command Menu and its relevant pages (for resolving weapon switching and command menu...
Respawn time is now 30 seconds (was 120) Improved mission endings New task appears when both choppers on the airfield are destroyed New mission ending "all boats and helicopters destroyed" Warning hint pops up when the group leader is AI controlled Patrolling Ka-60 Black now unloads troops whe...
Uses RespawnTemplate instead of a EventHandler. Added optional removal of old player corpses. Added optional enforcement of old gear. Added JIP menu allows joining no group or staying in old group if it still has members. Updated F3 Folk ARPS Platoons component: ...
- Respawn at FOB. (You will respawn an unlimited amount, your AI gets 3 respawns) Still being bugtested. - Virtual Ammo Box - Custom Bases - Capturable Zones - Enhanced suppression script. (AI Can now be suppressed! But so can the player!) Click to expand... Reactions: Killer...
Checks if anything for a mission has been forgotten (e.g. respawn marker). Places playable units in 3DEN Editor. Sets callsignes, frequencies and loadout variables. plane.sqf Spawn pilots into plane (plane takes off) and assigns waypoints (with flyInHeight). The names of the waypoints as...
ARCO_point_F, arifle_MX_SW_NVS_point_snds_F, arifle_MX_SW_TWSMG_point_snds_F, arifle_MXM_ARCO_point_F, arifle_MXM_SOS_point_F, arifle_MXM_TWSS_F, arifle_Khaybar_C_Nstalker_point_F, arifle_Khaybar_C_ACOg_flash_snds_F, arifle_Khaybar_C_ACOg_F, arifle_Khaybar_COWS_point_...
Changed: COOP 08 Ninjas has a more aggressive helicopter respawn in regards to abandoned vehicle distance Changed: COOP 08 Ninjas Enabled Weather and View Distance parameters. Changed: Activation/Deactivation sounds of AT and AP mines. Changed: Adjusted BT-11 tower geometry to make placement of sea...