# 需要导入模块: from buffer import Buffer [as 别名]# 或者: from buffer.Buffer importwrite[as 别名]classPseudoStreamDecoder(Stream):def__init__(self, transport_class, transport_kwargs):self.bufin=Buffer(transport_func=addGetPeer(("127.0.0.1",443))) self.bufout=Buffer(transport_func=addGetP...
2019.01.03 15:31:07.561639 [ 22565132 ] {} <Error> virtual DB::WriteBufferFromOStream::~WriteBufferFromOStream(): Code: 24, e.displayText() = DB::Exception: Cannot write to ostream at offset 1071166, e.what() = DB::Exception, Stack trace: 0. clickhouse-server(StackTrace::StackTrace()...
public virtual void Write (byte[] buffer, int index, int count); Parameters buffer Byte[] A byte array containing the data to write. index Int32 The index of the first byte to read from buffer and to write to the stream. count Int32 The number of bytes to read from buffer and...
public virtual void Write (byte[] buffer, int index, int count); 參數 buffer Byte[] 含有要寫入之資料的位元組陣列。 index Int32 要從buffer 讀取並寫入到資料流之第一個位元組的索引。 count Int32 要從buffer 讀取並寫入到資料流的位元組數目。 例外狀況 ArgumentException 緩衝區長度減去 index...
The byte offset inbufferfrom which to begin writing. count Int32 The maximum number of bytes to write. callback AsyncCallback An optional asynchronous callback, to be called when the write is complete. state Object A user-provided object that distinguishes this particular asynchronous write reques...
public virtual void Write (byte[] buffer, int index, int count); 参数 buffer Byte[] 包含要写入的数据的字节数组。 index Int32 要从buffer 中读取且要写入流的第一个字节的索引。 count Int32 要从buffer 中读取且要写入流的字节数。 例外 ArgumentException 缓冲区长度减去 index 小于count。 Arg...
foundation模块下有一个文件serialization.dart,里面有两个类:WriteBuffer和ReadBuffer,是关于字节流和int类型互相转换的,目前我只是在蓝牙硬件交互里常用到。 特别注意的是一个WriteBuffer和ReadBuffer的指针(引用)只能用一次 内部实现的其实很常规的,和其他类型没什么区别,在这里需要特别补充的资料是: ...
I am trying to understand the write, writeFastand writeBlockingmethods but I need some answers: 1. writeFastand writeBlocking methods have in the code: while ((get_status () & (_BV (TX_FULL))) { So their main operation takes place when ...
Coming straight from the Metal Shading Language Guide: "Writes to a buffer or a texture are disallowed from a fragment function." Sure enough, if you even go so far as to declare a buffer argument to a fragment function as being in the device address space, you get this error (at comp...
/* CELEBF15 This example flushes a stream buffer. It tests for the returned value of 0 to see if the flushing was successful. */ #include <stdio.h> int retval; int main(void) { FILE *stream; stream = fopen("myfile.dat", "w"); retval=fflush(stream); printf("return value=%i",...