Deleted Originally Posted by Sinshroud KeePass is a very commonly used program and has a high reputation. KeePass has several advantages over using the old pen and paper method: If you combine it with DropBox you can access your password vault while on the move and you always have a bac...
DELETE_ITEM_CONFIRM: itemName, qualityID, bonding, questWarn END_BOUND_TRADEABLE: reason GET_ITEM_INFO_RECEIVED: itemID, success ITEM_CHANGED: previousHyperlink, newHyperlink ITEM_CONVERSION_DATA_READY: itemGUID ITEM_COUNT_CHANGED: itemID ITEM_DATA_LOAD_RESULT: itemID, success MERCHANT_CONFIRM_TR...
ITEM_PUSH 项目推送 ITEM_RESTORATION_BUTTON_STATUS 项目还原按钮状态 ITEM_TEXT_BEGIN 项目文本开始 ITEM_TEXT_CLOSED 项目文本已关闭 ITEM_TEXT_READY 项目文本就绪 ITEM_TEXT_TRANSLATION 项目文本翻译 ITEM_UNLOCKED 项目已解锁 ITEM_UPGRADE_MASTER_CLOSED 项目升级主服务器已关闭 ITEM_UPGRADE_MASTER_OPENED 项目升...
已经探索清楚spell.dbc在735中被分裂成如下文件:Spell.db2 SpellActionBarPref.db2 SpellActiationOverlay...
Key="labRecoveryTime">Recovery Time:</system:String> <system:String x:Key="labCategoryRecoveryTime">Category Recovery Time:</system:String> <system:String x:Key="labSpellMissileID">Spell Missile ID:</system:String> <system:String x:Key="labStacks">Stacks:</system:String> <system:String x...
No, far from it. It drove devs and players down a rabbit hole that they can’t climb out of even if they outright deleted M+ in the coming expansions. It’s been here far too long and players aren’t keen to see it in a Classic environment at all. ...
()); player->ADD_GOSSIP_ITEM(0, chardata, GOSSIP_SENDER_INN_INFO, guid); }while (result->NextRow()); } player->SEND_GOSSIP_MENU(DEFAULT_GOSSIP_MESSAGE,creature->GetGUID()); return true; } case RECOVERY_CHAR: { QueryResult result = CharacterDatabase.PQuery("SELECT deleteInfos_Name,...
MAX_SPELL_START_RECOVERY_OFFSET_CHANGED 最大法术开始恢复偏移量已更改 MERCHANT_CLOSED 商户关闭 MERCHANT_CONFIRM_TRADE_TIMER_REMOVAL 商户确认交易计时器移除 MERCHANT_FILTER_ITEM_UPDATE 商户筛选项目更新 MERCHANT_SHOW 商展 MERCHANT_UPDATE 商户更新 MINIMAP_PING 小地图PING MINIMAP_UPDATE_TRACKING 小地图更新跟踪...