experience with Unity and all the programs surrounding it. I know how to use Blender, Audacity, Visual Studio, and Adobe Illustrator. I have a solid understanding of game design concepts. I am comfortable with all the steps in creating, publishing, and promoting video games other than music ...
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning. - Unity-Technologies/ml-
002 从何处去(002 Where To Go From Here) - 大小:6m 目录:10 游戏的音乐 资源数量:47,Unity3D_Unity3D,10 游戏的音乐/001 背景音乐,10 游戏的音乐/002 从何处去
s one of those projects that may be perpetually in-progress (although it is finite!), because there areso manyfiles still in Google Drive. Some of those will remain, because they are publicly shared, or collaborations, but in all cases, I’d also like a copy to live in the repository...
Practices.Unity version=4.0.0.0 culture=neutral, PublicKeyToken=6d32ff45e0ccc69f Could not load type 'System.Web.PreApplicationStartMethodAttribute Countdown Timer in wpf Create a Command in a UserControl Create a custom contorl like DataGrid in WPF Create a simple wpf trigger on one object ...
Poor VR. I never pay attention to it anymore. (I didn’t even preorder the PSVR2… I’ll buy it if it looks like any of the games are going to be amazing, or if they suddenly give it backward compatibility with all the OG PSVR games.) ...
Unity is an awesome engine, but every once in a while it crashes… And when it does sometimes hours of work get lost to the ether. This editor extension makes it to where every time you run the scene, it automatically saves the scene for you. AutoSave is a free Unity Asset provided ...
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In this, the second part in the “Where is Poppy” modding tutorial series I take you through the steps for creating your own custom mesh loading entity.
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