To get started there is a Third Person Template implementation in NimForUE: https://github.com/jmgomez/NimTemplate Why NimForUE? The core idea is to have a short feedback loop while having native performance and a modern language that can access all features Unreal provides. The plugin ...
pawning, peacing, peaking, pealing, peching, pecking, pectins, peeking, peeling, peening, peeping, peering, peeving, pegging, peining, peising, pelting, pembina, pending, penguin, pennine, penning, pepping, pepsine, pepsins, perinea, perking, perming, pertain, petting, phasing, phocine,...
The core idea is to have a short feedback loop while having native performance and a modern language that can access all features Unreal provides.The plugin outputs native dynamic libraries (DLLs) that are hooked into UnrealEngine for development. When releasing the code is statically linked as ...