What is a Particle System? Using Particle Systems in Unity Particle System How-Tos Textures and Videos Image effects overview Reflection probes Cluster Rendering Advanced Rendering Features Procedural Materials Procedural Mesh Geometry Optimizing graphics performance Layers Graphics Reference Graphics HOWTOs Gra...
The Unity Profiler reports how much time is spent in the vari- ous areas of your game. Play your game in the Editor with Profiling on, and capture performance data for CPU and GPU in real time. Skinned Mesh Instancing Unity 4 lets you efficiently create your own crowd rendering system by...
You can now retrieve the position velocity directly in the Sample Skinned Mesh Operator. You can orient particles in the transform, defined by the sampled tangent and normal. Root bone transform options are now integrated into the block or operator, which means you don’t need to use a ...
Mesh is Microsoft’s all-in-one toolkit forimmersive collaboration. When initially introduced, Mesh represented one of Microsoft’s biggest investments in the extended reality field, empowering teams to blend real and virtual worlds like never before. ...
What is in-place sharing?In-place data sharing is a method of sharing data where the data remains in its original location. It is not physically copied or moved to a different location when another data product wants to access it. Instead, access is granted to the data where it resides....
don’t worry, its not that hard to pick up. Although it is quite different from brush-based modeling, or topological modeling, where you directly manipulate vertices and faces, with parametric modeling you can manipulate relatively few handles or gizmos that alter the entire mesh in smart ways...
When is a full-fledged metaverse coming? Today, companies use the term metaverse to refer to many different types of enhanced online environments. These range from online video games like Fortnite to virtual workplaces like Microsoft Mesh or Meta's Horizon Workrooms to virtual dressing rooms and...
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*Note: The GPU version is not fully developed yet, this tutorial section will not work for the GPU version. Create a mesh in Blender that you want to simulate. Use my custom Blender Addon - Blender Mesh to JSON to transform your mesh into PBD form and export it into your Unity's Stre...
Develop once, publish everywhere! Unity is the ultimate tool for video game development, architectural visualizations, and interactive media installations - publish to the web, Windows, OS X, Wii, Xbox 360, and iPhone with many more platforms to come.