A separate graphics card is a distinct processing unit inside your computer. This hardware component is a standalone unit that is either connected to a special port on your motherboard or is itself part of the motherboard. The latter is usually the case with laptops. The discrete graphics car...
What is a sprite? A sprite is a term commonly used in computer graphics and gaming to refer to a two-dimensional image or animation that is integrated into a larger scene or game environment. Sprites are often used to represent characters, objects, or special effects within a game. ...
Computer data is represented in nothing more than electrical pulses, which are also invisible to the naked eye. A method of displaying this data had to be invented, so early computer scientists would get visual feedback from their machines through a series of lamps mounted onto boards or long ...
Pixel output. The final pixel colors are written to the frame buffer, which is a dedicated memory area in the graphics card. This frame buffer holds the complete image that will be displayed on the screen. Display.The completed frame is sent from the frame buffer to the display device (mon...
A video buffer is a portion of a computer’s physical memory that is used to store video or graphics information as it moves from the renderer (video card) to the display screen or monitor. As with buffers in general, the video buffer is used to organize data and to ensure that the da...
The hallmark of the 13th Gen Intel Core processors is the innovative “multiverse core” architecture. This design philosophy allows for unprecedented versatility, enabling users to “have it all and be it all” in terms of computing capabilities. But what exactly is a multiverse core?
images on-screen. A GPU is purpose-built to process graphics information including an image's geometry, color, shading, and textures. Its RAM is also specialized to hold a large amount of information coming into the GPU and video data, known as the framebuffer, that's headed to your ...
A fragment is a collection of connected information and a single point. A pixel in the frame buffer corresponds to each piece. What is your motivation for rasterizing it? That's because the geometry's points and triangles are all three-dimensional data, and the graphics can only be presented...
In film and animation development, visual effects (VFX) departments oversee and create CGI using various methods. A primitive example of CGI is a 2D pixel-based image editor used to create shapes that make images. Today, VFX teams can use advanced computer software to create objects or characte...
It's amazing how far computer graphics have come in the last few years. Most of the time, now, I can't tell whether something has been originally crafted using a pen and pencil, or whether it has only ever existed on a screen. ...