Many weapons can do some or all of these types of damage depending on how they're wielded, but most are designed to focus on a specific type of harm.7 By scale See also: Category:Siege engines Weapons are not limited to what humanoids can hold in their hands. Larger weapons, such ...
Benefit: The magus can hone his familiarity with a specific weapon to direct his mental focus. The magus selects one weapon. When wielding that weapon, the magus gains a +3 bonus to all concentration checks. If the magus is 10th level or higher, the bonus increases to +6....
Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Can a shield qualify for weapon focus? All Messageboards Want to post a reply? Sign in. Recent threads in Rules Questions Light of Iomedae (Pathfinder Campaign Setting: Inner Sea Magic) possible errata ...
Attack Focus Back To Back Batter Up! Battle Cry Brute Brawn Brutish Called Shot Charmed Chill of the Grave Close Order Combat Combat Intimidation Combat Precision Deft Lunge Energy Strike Extra Additional Attacks Improved Feint Greater Feint
Pathfinder: Zipline Gun to 180s (+60s). Wraith: Dimensional Rift to 180s (-30s). Tactical Updates Ballistic’s Whistler Reduced delay before an overheated weapon starts cooling down to 1s (was 2s). Reduced how long it takes an overheated weapon to cooldown to 8s (was 12s). Loba’s ...
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Spellcasting Focus You need to use you Holy Weapon as a focus to cast the spells. Shield Nature[edit] Starting at 1st level, you choose the nature of your weapon that decides the primal aspects of your holy weapon. Your subclass choice grants you features at 1st level and again at levels...
Pathfinder has a lot of these options as well. To be fair, I'm not interested in limiting this to non-casters, either. While I do not find the Bloodrager generally appealing I do like the looks of Blooded Arcane Strike. Heck, Arcane Strike itself is good. There are also the abilities...
As an action you can spent 5 sorcery points to focus your soul into a weapon of destruction, the weapon takes the form of your choice, gains a +2 (on top of other bonuses) to hit and does the same amount of damage as weapon you choose +2 dice of damage and the type is changed ...