So my question I guess is if I'm using nvidia reflex and getting 224 fps frame cap with vsync should I then set my frame limiter to 221 fps because its suggested to set it 3 under the frame rate? No, the minimum -3 FPS recommended limit is relative to the current maximum physical...
I actually have low latency mode off in the driver and nvidia reflex + boost on in overwatch. Maybe the in game setting of nvidia reflex is causing the cap? I will experiment with that. Also in regards to low latency mode in the driver is it best to leave it off if using reflex ...
NVIDIA “Fast Sync” or AMD “Enhanced Sync” can be experimented with, instead of “VSYNC ON”, to allow tighter frame rate capping for the purposes of avoiding stutters. They already help lag, but they may stutter badly in certain games unless the frame-rate is capped. If your GPU is...
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Turn nvidia reflex on, and if its not enough, turn fast sync on (a kind of vsync setting). With fast sync there will be almost no input lag, with nvidia reflex only it depends on game support and implementation (hit or miss). For example, in CS2 both settings work and reduce input...
The games I tried (Portal 2, Bulletstorm, Counter-Strike Source) also don’t have NVIDIA reflex that caps framerate when vsync is active. The Framerate is instantly uncapped as soon as I go true fullscreen mode or set gsync to only ...
Turn nvidia reflex on, and if its not enough, turn fast sync on (a kind of vsync setting). With fast sync there will be almost no input lag, with nvidia reflex only it depends on game support and implementation (hit or miss). For example, in CS2 both settings work and reduce input...
Turn nvidia reflex on, and if its not enough, turn fast sync on (a kind of vsync setting). With fast sync there will be almost no input lag, with nvidia reflex only it depends on game support and implementation (hit or miss). For example, in CS2 both settings work and reduce input...
Turn nvidia reflex on, and if its not enough, turn fast sync on (a kind of vsync setting). With fast sync there will be almost no input lag, with nvidia reflex only it depends on game support and implementation (hit or miss). For example, in CS2 both settings work and reduce input...